Home
last modified time | relevance | path

Searched refs:TextureIndexName (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dtextureinfo_impl.cpp80 const char* TextureIndexName[] = { "BASE_COLOR", "NORMAL", "MATERIAL", "EMISSIVE", "AO", "CLEARCOAT", variable
82 if (slotIndex_ < BASE_NS::countof(TextureIndexName)) {
83 textureSlotName = TextureIndexName[slotIndex_];
H A Dmaterial_impl.cpp1036 const char* TextureIndexName[] = { "BASE_COLOR", "NORMAL", "MATERIAL", "EMISSIVE", "AO", "CLEARCOAT", in SynchronizeInputsFromMetadata() local

Completed in 3 milliseconds