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Searched refs:TEN_FRAME_TIMES (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_2d/frameworks/bootanimation/src/
H A Dboot_compile_progress.cpp52 constexpr const float TEN_FRAME_TIMES = 10.0f; member
270 float input = fpsNo % PERIOD_FPS / TEN_FRAME_TIMES; in DrawProgressPoint()

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