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Searched refs:StrokeText (Results 1 - 25 of 31) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/cppview/
H A Dcanvas_renderer.h75 void StrokeText(double x, double y, const std::string& text);
H A Dcanvas_renderer.cpp207 void NativeCanvasRenderer::StrokeText(const double x, const double y, const std::string& text) in StrokeText() function in OHOS::Ace::Framework::NativeCanvasRenderer
/foundation/arkui/ui_lite/test/uitest/test_canvas/
H A Dui_test_canvas.cpp377 canvas->StrokeText("CANVAS绘制图片", {0, 0}, fontStyle, paint); in UIKitCanvasTestDrawImage002()
1497 canvas->StrokeText("葡萄牙语:Hongmeng, teste", {0, HEIGHT_Y20}, fontStyle, paint); in RM011StrokeText001()
1498 canvas->StrokeText("西班牙语:Hong Meng, test", {0, HEIGHT_Y40}, fontStyle, paint); in RM011StrokeText001()
1499 canvas->StrokeText("法语:HongMeng, test", {0, HEIGHT_Y60}, fontStyle, paint); in RM011StrokeText001()
1500 canvas->StrokeText("瓜拉尼语:mitapoañda, pens", {0, HEIGHT_Y80}, fontStyle, paint); in RM011StrokeText001()
1501 canvas->StrokeText("荷兰语:Hongmeng, kom op.", {0, HEIGHT_Y100}, fontStyle, paint); in RM011StrokeText001()
1502 canvas->StrokeText("樊瓦什语:Кайалла", {0, HEIGHT_Y120}, fontStyle, paint); in RM011StrokeText001()
1503 canvas->StrokeText("白俄罗斯语:Прывітанне", {0, HEIGHT_Y140}, fontStyle, paint); in RM011StrokeText001()
1504 canvas->StrokeText("希腊语:Γεια.", {0, HEIGHT_Y160}, fontStyle, paint); in RM011StrokeText001()
1505 canvas->StrokeText("瑞典语 in RM011StrokeText001()
[all...]
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/
H A Doffscreen_canvas_pattern.h56 void StrokeText(const std::string& text, double x, double y, std::optional<double> maxWidth);
H A Doffscreen_canvas_pattern.cpp135 void OffscreenCanvasPattern::StrokeText(const std::string& text, double x, double y, std::optional<double> maxWidth) in StrokeText() function in OHOS::Ace::NG::OffscreenCanvasPattern
138 offscreenPaintMethod_->StrokeText(text, x, y, maxWidth); in StrokeText()
H A Dcanvas_pattern.h114 void StrokeText(const std::string& text, double x, double y, std::optional<double> maxWidth);
H A Dcanvas_paint_op.cpp357 method->StrokeText(text, x, y, maxWidth); in Draw()
H A Dcustom_paint_paint_method.h293 void StrokeText(const std::string& text, double x, double y, std::optional<double> maxWidth);
H A Dcanvas_pattern.cpp431 void CanvasPattern::StrokeText(const std::string& text, double x, double y, std::optional<double> maxWidth) in StrokeText() function in OHOS::Ace::NG::CanvasPattern
435 paintMethod.StrokeText(text, x, y, maxWidth); in StrokeText()
H A Doffscreen_canvas_rendering_context_2d_model_ng.cpp40 pattern_->StrokeText(fillTextInfo.text, fillTextInfo.x, fillTextInfo.y, fillTextInfo.maxWidth); in SetStrokeText()
H A Dcanvas_rendering_context_2d_model_ng.cpp115 pattern->StrokeText(fillTextInfo.text, fillTextInfo.x, fillTextInfo.y, fillTextInfo.maxWidth); in SetStrokeText()
/foundation/arkui/ace_engine/frameworks/core/components/custom_paint/
H A Dcustom_paint_component.h86 void StrokeText(const std::string& text, const Offset& textOffset);
H A Dcustom_paint_component.cpp123 void CanvasTaskPool::StrokeText(const std::string& text, const Offset& textOffset) in StrokeText() function in OHOS::Ace::CanvasTaskPool
126 interface.StrokeText(offset, text, textOffset.GetX(), textOffset.GetY()); in StrokeText()
H A Drender_custom_paint.h77 virtual void StrokeText(const Offset& offset, const std::string& text, double x, double y) = 0;
H A Drosen_render_custom_paint.h67 void StrokeText(const Offset& offset, const std::string& text, double x, double y) override;
H A Doffscreen_canvas.h232 virtual void StrokeText(const std::string& text, double x, double y, const PaintState& state) = 0;
H A Drosen_render_offscreen_canvas.h51 void StrokeText(const std::string& text, double x, double y, const PaintState& state) override;
/foundation/arkui/ui_lite/test/unittest/components/
H A Dui_canvas_unit_test.cpp1104 * @tc.desc: Verify StrokeText function, equal.
1135 * @tc.desc: Verify StrokeText function, equal.
1156 canvas_->StrokeText("hello world", {POS_X, POS_Y}, fontStyle, *paint_); in HWTEST_F()
1292 canvas_->StrokeText("hello world", {POS_X, POS_Y}, fontStyle, *paint_); in HWTEST_F()
1365 canvas_->StrokeText("hello world", {POS_X, POS_Y}, fontStyle, *paint_); in HWTEST_F()
1440 canvas_->StrokeText("hello world", {POS_X, POS_Y}, fontStyle, *paint_); in HWTEST_F()
1517 canvas_->StrokeText("hello world", {POS_X, POS_Y}, fontStyle, *paint_); in HWTEST_F()
2145 canvas_->StrokeText("hello world", {POS_X, POS_Y}, fontStyle, *paint_); in HWTEST_F()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/canvas/
H A Dcanvas_rendering_context_2d_model_impl.cpp39 pattern_->StrokeText(fillTextInfo.text, Offset(fillTextInfo.x, fillTextInfo.y)); in SetStrokeText()
H A Doffscreen_canvas_rendering_context_2d_model_impl.cpp41 pattern_->StrokeText(fillTextInfo.text, fillTextInfo.x, fillTextInfo.y, state); in SetStrokeText()
/foundation/arkui/ace_engine/test/unittest/core/pattern/canvas/
H A Dcanvas_test_ng.cpp370 * @tc.desc: CustomPaintPaintMethod::FillText && StrokeText
391 * @tc.steps: step2. StrokeText : HasShadow() == false in HWTEST_F()
397 offPattern->offscreenPaintMethod_->StrokeText("test", 0.0, 0.0, 50); in HWTEST_F()
399 * @tc.steps: step3. StrokeText : HasShadow() == true in HWTEST_F()
/foundation/arkui/ui_lite/interfaces/kits/components/
H A Dui_canvas.h407 void StrokeText(const char* text, const Point& point, const FontStyle& fontStyle, const Paint& paint);
/foundation/arkui/ace_engine_lite/frameworks/src/core/components/
H A Dcanvas_component.h303 static jerry_value_t StrokeText(const jerry_value_t func,
H A Dcanvas_component.cpp172 {FUNC_STROKETEXT, StrokeText},
1281 jerry_value_t CanvasComponent::StrokeText(const jerry_value_t func, in StrokeText() function in OHOS::ACELite::CanvasComponent
1327 component->canvas_.StrokeText(textValue, startPoint, component->fontStyle_, component->paint_); in StrokeText()
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_canvas_ffi.cpp457 context->StrokeText(x, y, text); in FfiOHOSAceFrameworkRenderingContextStrokeText()

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