Searched refs:StateCache (Results 1 - 4 of 4) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.h | 107 struct StateCache { struct in final 158 const RenderCommandList& renderCommandList, StateCache& stateCache, NodeContextDescriptorSetManager& ncdsm); 170 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 172 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 174 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 176 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 179 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache); 181 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 183 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 186 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache [all...] |
H A D | render_backend_vk.cpp | 717 StateCache stateCache; 844 StateCache stateCache = {}; // state cache for this render command list 1166 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache) 1222 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) 1254 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) 1282 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) 1297 const StateCache& stateCache) 1316 StateCache& stateCache) 1421 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) 1431 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.h | 113 struct StateCache { struct in final 121 StateCache stateCache_; 125 StateCache& stateCache; 129 const BASE_NS::array_view<RenderNodeGraphNodeStore*>& renderNodeGraphNodeStores, StateCache& stateCache); 131 const uint32_t& nodeIdx, RenderNodeContextData& ref, StateCache& stateCache); 137 RenderNodeContextData& nodeData, RenderCommandBeginRenderPass& rc, StateCache& stateCache); 144 BASE_NS::array_view<ImageLayout> finalImageLayouts, StateCache& stateCache); 147 const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache); 149 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache); 165 StateCache [all...] |
H A D | render_graph.cpp | 639 const array_view<RenderNodeGraphNodeStore*>& renderNodeGraphNodeStores, StateCache& stateCache) 686 const uint32_t& nodeIdx, RenderNodeContextData& ref, StateCache& stateCache) in ProcessRenderNodeCommands() 825 RenderNodeContextData& nodeData, RenderCommandBeginRenderPass& rc, StateCache& stateCache) in RenderCommand() 978 array_view<ImageLayout> finalImageLayouts, StateCache& stateCache) in BeginRenderPassUpdateSubpassImageStates() 1011 const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache) 1033 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache)
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