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Searched refs:SoundPoolFactory (Results 1 - 5 of 5) sorted by relevance

/foundation/multimedia/player_framework/interfaces/inner_api/native/soundpool/include/
H A Disoundpool.h209 class __attribute__((visibility("default"))) SoundPoolFactory { class
222 SoundPoolFactory() = default;
223 ~SoundPoolFactory() = default;
/foundation/multimedia/player_framework/test/unittest/soundpool_test/src/
H A Dsoundpool_mock.cpp42 soundPool_ = SoundPoolFactory::CreateSoundPool(maxStreams, audioRenderInfo); in CreateSoundPool()
/foundation/multimedia/player_framework/frameworks/native/soundpool/
H A Dsoundpool.cpp28 std::shared_ptr<ISoundPool> SoundPoolFactory::CreateSoundPool(int maxStreams, in CreateSoundPool()
31 MEDIA_LOGI("SoundPoolFactory::CreateSoundPool"); in CreateSoundPool()
/foundation/multimedia/player_framework/frameworks/native/audio_haptic/
H A Daudio_haptic_sound_low_latency_impl.cpp58 soundPoolPlayer_ = SoundPoolFactory::CreateSoundPool(MAX_SOUND_POOL_STREAMS, audioRendererInfo); in LoadSoundPoolPlayer()
/foundation/multimedia/player_framework/frameworks/js/soundpool/src/
H A Dsoundpool_napi.cpp91 soundPoolNapi->soundPool_ = SoundPoolFactory::CreateSoundPool(maxStreams, rendererInfo); in Constructor()

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