/foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
H A D | shadow.h | 39 enum class ShadowType { class 207 void SetShadowType(ShadowType type) in SetShadowType() 212 ShadowType GetShadowType() const in GetShadowType() 256 ShadowType type_ = ShadowType::COLOR;
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | intf_render_data_store_default_light.h | 42 enum class ShadowType : uint8_t { class in IRenderDataStoreDefaultLight 96 ShadowType shadowType { ShadowType::PCF };
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadow_render_slot.cpp | 211 if (shadowBuffers_.shadowTypes.shadowType == IRenderDataStoreDefaultLight::ShadowType::VSM) { in PreExecuteFrame() 294 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultLight::ShadowType shadowType, in RenderSubmeshes() 320 (shadowType == IRenderDataStoreDefaultLight::ShadowType::VSM) ? vsmShaders_ : pcfShaders_; in RenderSubmeshes() 557 const bool isPcf = (buffers.shadowTypes.shadowType == IRenderDataStoreDefaultLight::ShadowType::PCF); in CreateRenderPass() 651 (shadowBuffers_.shadowTypes.shadowType == IRenderDataStoreDefaultLight::ShadowType::VSM) in UpdateCurrentScene()
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H A D | render_node_default_shadows_blur.cpp | 83 if (shadowTypes_.shadowType == IRenderDataStoreDefaultLight::ShadowType::VSM) { in PreExecuteFrame() 128 if (shadowTypes_.shadowType != IRenderDataStoreDefaultLight::ShadowType::VSM) { in ExecuteFrame()
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H A D | render_node_default_shadow_render_slot.h | 106 const IRenderDataStoreDefaultLight::ShadowType shadowType, const RenderCamera& camera, const RenderLight& light,
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/ |
H A D | render_data_store_default_light.cpp | 130 if (shadowTypes_.shadowType == IRenderDataStoreDefaultLight::ShadowType::VSM) { in GetLightingFlags()
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | text_timer_modifier.cpp | 149 shadow.SetShadowType(static_cast<ShadowType>(shadowStruct->type)); in SetTextShadow()
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H A D | text_clock_modifier.cpp | 132 shadow.SetShadowType(static_cast<ShadowType>(shadowStruct->type)); in SetTextShadow()
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H A D | node_span_modifier.cpp | 381 shadow.SetShadowType(static_cast<ShadowType>(shadowStruct->type)); in SetTextTextShadow() 404 *(shadow + i) = { 0.0f, static_cast<int32_t>(ShadowType::COLOR), Color::TRANSPARENT.GetValue(), 0.0f, 0.0f, in GetTextShadow()
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H A D | node_text_modifier.cpp | 545 shadow.SetShadowType(static_cast<ShadowType>(shadowStruct->type)); in SetTextTextShadow() 575 *(shadow + i) = { 0.0f, static_cast<int32_t>(ShadowType::COLOR), in GetTextShadow()
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/foundation/arkui/ace_engine/interfaces/napi/kits/promptaction/ |
H A D | prompt_action.cpp | 299 int32_t shadowType = static_cast<int32_t>(ShadowType::COLOR); in GetToastObjectShadow() 303 if (shadowType != static_cast<int32_t>(ShadowType::BLUR)) { in GetToastObjectShadow() 304 shadowType = static_cast<int32_t>(ShadowType::COLOR); in GetToastObjectShadow() 307 std::clamp(shadowType, static_cast<int32_t>(ShadowType::COLOR), static_cast<int32_t>(ShadowType::BLUR)); in GetToastObjectShadow() 308 shadowProps.SetShadowType(static_cast<ShadowType>(shadowType)); in GetToastObjectShadow() 1080 int32_t shadowType = static_cast<int32_t>(ShadowType::COLOR); in GetNapiObjectShadow() 1084 if (shadowType != static_cast<int32_t>(ShadowType::BLUR)) { in GetNapiObjectShadow() 1085 shadowType = static_cast<int32_t>(ShadowType::COLOR); in GetNapiObjectShadow() 1088 std::clamp(shadowType, static_cast<int32_t>(ShadowType in GetNapiObjectShadow() [all...] |
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/ |
H A D | jsEnumStyle.js | 1502 var ShadowType; variable 1503 (function (ShadowType) { 1504 ShadowType[ShadowType["COLOR"] = 0] = "COLOR"; 1505 ShadowType[ShadowType["BLUR"] = 1] = "BLUR"; 1506 })(ShadowType || (ShadowType = {}));
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/span/ |
H A D | tlv_util.cpp | 152 ShadowType type = static_cast<ShadowType>(ReadInt32(buff, cursor)); in ReadTextShadow()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/text_clock/ |
H A D | text_clock_test_ng.cpp | 150 shadow.SetShadowType(ShadowType::COLOR); in HWTEST_F() 161 errShadow.SetShadowType(ShadowType::COLOR); in HWTEST_F() 522 shadow.SetShadowType(ShadowType::COLOR); in HWTEST_F()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/drag_drop/ |
H A D | drag_drop_func_wrapper.cpp | 415 arkExtraInfoJson->Put("shadow_mask", shadow.GetShadowType() == ShadowType::BLUR); in ParseShadowInfo()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/dialog/ |
H A D | dialog_model_test_ng.cpp | 726 shadow.SetShadowType(ShadowType::COLOR); in HWTEST_F() 1067 shadow.SetShadowType(ShadowType::COLOR); in HWTEST_F()
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/foundation/arkui/ace_engine/test/unittest/core/rosen/ |
H A D | rosen_render_context_test_new.cpp | 726 shadow.SetShadowType(ShadowType::COLOR); in HWTEST_F()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 579 IRenderDataStoreDefaultLight::ShadowTypes st { IRenderDataStoreDefaultLight::ShadowType::PCF, in GetRenderShadowTypes() 582 ? IRenderDataStoreDefaultLight::ShadowType::VSM in GetRenderShadowTypes() 583 : IRenderDataStoreDefaultLight::ShadowType::PCF; in GetRenderShadowTypes()
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/ |
H A D | arkts_utils.cpp | 67 constexpr ShadowType DEFAULT_TEXT_SHADOW_TYPE = ShadowType::COLOR;
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H A D | arkts_native_common_bridge.cpp | 2075 { .i32 = static_cast<ArkUI_Int32>(ShadowType::COLOR) }, { .u32 = 0 }, { .i32 = 0 } }; in SetShadow() 2092 std::clamp(shadowType, static_cast<uint32_t>(ShadowType::COLOR), static_cast<uint32_t>(ShadowType::BLUR)); in SetShadow()
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/foundation/arkui/ace_engine/frameworks/core/components/box/ |
H A D | rosen_render_box.cpp | 1417 rsNode->SetShadowMask(shadow.GetShadowType() == ShadowType::BLUR);
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_view_abstract.cpp | 9320 int32_t type = static_cast<int32_t>(ShadowType::COLOR); in ParseShadowProps() 9322 if (type != static_cast<int32_t>(ShadowType::BLUR)) { in ParseShadowProps() 9323 type = static_cast<int32_t>(ShadowType::COLOR); in ParseShadowProps() 9325 shadow.SetShadowType(static_cast<ShadowType>(type)); in ParseShadowProps()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
H A D | drag_event.cpp | 2311 arkExtraInfoJson->Put("shadow_mask", shadow.GetShadowType() == ShadowType::BLUR); in ParseShadowInfo()
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/foundation/arkui/ace_engine/frameworks/core/components/common/painter/ |
H A D | rosen_decoration_painter.cpp | 2930 rsNode->SetShadowMask(shadow.GetShadowType() == ShadowType::BLUR); in PaintShadow()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | rosen_render_context.cpp | 4111 rsNode_->SetShadowMask(shadow.GetShadowType() == ShadowType::BLUR);
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