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Searched
refs:ShaderVariant
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H
A
D
shader_data_loader.h
49
struct
ShaderVariant
{
struct in final
88
BASE_NS::array_view<const
ShaderVariant
> GetShaderVariants() const;
104
BASE_NS::vector<
ShaderVariant
> shaderVariants_;
H
A
D
shader_data_loader.cpp
53
const json::value& jsonData, ShaderDataLoader::
ShaderVariant
& data, ShaderDataLoader::LoadResult& result)
in LoadSingleShaderVariant()
83
vector<ShaderDataLoader::
ShaderVariant
>& shaderVariants)
in LoadFunc()
127
ShaderDataLoader::
ShaderVariant
sv;
in LoadFunc()
135
ShaderDataLoader::
ShaderVariant
sv;
in LoadFunc()
162
array_view<const ShaderDataLoader::
ShaderVariant
> ShaderDataLoader::GetShaderVariants() const
in GetShaderVariants()
H
A
D
shader_loader.cpp
310
const array_view<const ShaderDataLoader::
ShaderVariant
> shaderVariants = dataLoader.GetShaderVariants();
in CreateComputeShader()
372
const array_view<const ShaderDataLoader::
ShaderVariant
> shaderVariants = dataLoader.GetShaderVariants();
in CreateGraphicsShader()
441
const array_view<const ShaderDataLoader::
ShaderVariant
> shaderVariants = dataLoader.GetShaderVariants();
in CreateShader()
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