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Help
Searched
refs:ShaderModuleGLES
(Results
1 - 5
of
5
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H
A
D
shader_module_gles.cpp
221
ShaderModuleGLES
::
ShaderModuleGLES
(Device& device, const ShaderModuleCreateInfo& createInfo)
in ShaderModuleGLES()
function in ShaderModuleGLES
233
ShaderModuleGLES
::~
ShaderModuleGLES
() = default;
235
ShaderStageFlags
ShaderModuleGLES
::GetShaderStageFlags() const
in GetShaderStageFlags()
240
string
ShaderModuleGLES
::GetGLSL(const ShaderSpecializationConstantDataView& specData) const
in GetGLSL()
245
const ShaderModulePlatformData&
ShaderModuleGLES
::GetPlatformData() const
in GetPlatformData()
250
const PipelineLayout&
ShaderModuleGLES
::GetPipelineLayout() const
in GetPipelineLayout()
255
ShaderSpecializationConstantView
ShaderModuleGLES
::GetSpecilization() const
in GetSpecilization()
260
VertexInputDeclarationView
ShaderModuleGLES
[all...]
H
A
D
gpu_program_gles.h
31
class
ShaderModuleGLES
;
51
const
ShaderModuleGLES
* vertShaderModule_ { nullptr };
52
const
ShaderModuleGLES
* fragShaderModule_ { nullptr };
90
const
ShaderModuleGLES
* module_ { nullptr };
H
A
D
shader_module_gles.h
54
class
ShaderModuleGLES
final : public ShaderModule {
56
ShaderModuleGLES
(Device&, const ShaderModuleCreateInfo&);
57
~
ShaderModuleGLES
();
H
A
D
gpu_program_gles.cpp
545
plat_.vertShaderModule_ = static_cast<const
ShaderModuleGLES
*>(createData.vertShaderModule);
546
plat_.fragShaderModule_ = static_cast<const
ShaderModuleGLES
*>(createData.fragShaderModule);
705
plat_.module_ = static_cast<const
ShaderModuleGLES
*>(createData.compShaderModule);
in GpuComputeProgramGLES()
H
A
D
device_gles.cpp
2106
return make_unique<
ShaderModuleGLES
>(*this, data);
2111
return make_unique<
ShaderModuleGLES
>(*this, data);
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