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Searched refs:SetShader (Results 1 - 10 of 10) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H A Dmodel_view_ng.h36 void SetShader(const std::string& path) override;
H A Dmodel_view.h63 virtual void SetShader(const std::string& path) = 0;
H A Dmodel_view_ng.cpp100 void ModelViewNG::SetShader(const std::string& path) in SetShader() function in OHOS::Ace::NG::ModelViewNG
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dmodel_view_impl.h45 void SetShader(const std::string& path) override;
H A Dmodel_view_impl.cpp139 void ModelViewImpl::SetShader(const std::string& path) {} in SetShader() function in OHOS::Ace::Framework::ModelViewImpl
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmaterial_impl.cpp1135 SceneHolder()->SetShader(
1158 SceneHolder()->SetShader(
1193 SceneHolder()->SetShader(
1200 SceneHolder()->SetShader(
H A Dscene_holder.h264 void SetShader(CORE_NS::Entity materialEntity, ShaderType type, SCENE_NS::IShader::Ptr shader);
H A Dscene_holder.cpp2054 void SceneHolder::SetShader(CORE_NS::Entity materialEntity, ShaderType type, SCENE_NS::IShader::Ptr shader) in SetShader() function in SceneHolder
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_sceneview.cpp394 ModelView::GetInstance()->SetShader(ohosPath); in JsShader()
/foundation/arkui/ace_engine/test/unittest/core/pattern/model/
H A Dmodel_test_ng.cpp281 modelViewNG.SetShader(testPath); in HWTEST_F()

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