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Searched
refs:SetShader
(Results
1 - 10
of
10
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H
A
D
model_view_ng.h
36
void
SetShader
(const std::string& path) override;
H
A
D
model_view.h
63
virtual void
SetShader
(const std::string& path) = 0;
H
A
D
model_view_ng.cpp
100
void ModelViewNG::
SetShader
(const std::string& path)
in SetShader()
function in OHOS::Ace::NG::ModelViewNG
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H
A
D
model_view_impl.h
45
void
SetShader
(const std::string& path) override;
H
A
D
model_view_impl.cpp
139
void ModelViewImpl::
SetShader
(const std::string& path) {}
in SetShader()
function in OHOS::Ace::Framework::ModelViewImpl
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
material_impl.cpp
1135
SceneHolder()->
SetShader
(
1158
SceneHolder()->
SetShader
(
1193
SceneHolder()->
SetShader
(
1200
SceneHolder()->
SetShader
(
H
A
D
scene_holder.h
264
void
SetShader
(CORE_NS::Entity materialEntity, ShaderType type, SCENE_NS::IShader::Ptr shader);
H
A
D
scene_holder.cpp
2054
void SceneHolder::
SetShader
(CORE_NS::Entity materialEntity, ShaderType type, SCENE_NS::IShader::Ptr shader)
in SetShader()
function in SceneHolder
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H
A
D
js_sceneview.cpp
394
ModelView::GetInstance()->
SetShader
(ohosPath);
in JsShader()
/foundation/arkui/ace_engine/test/unittest/core/pattern/model/
H
A
D
model_test_ng.cpp
281
modelViewNG.
SetShader
(testPath);
in HWTEST_F()
Completed in 11 milliseconds