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Searched refs:STOP (Results 1 - 25 of 119) sorted by relevance

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/foundation/filemanagement/dfs_service/frameworks/native/cloud_file_kit_inner/src/data_sync/
H A Dsync_state_manager.cpp40 nextAction_ = Action::STOP; in CheckAndSetPending()
67 nextAction_ = Action::STOP; in SetCleaningFlag()
86 nextAction_ = Action::STOP; in SetDisableCloudFlag()
104 nextAction_ = Action::STOP; in SetStopSyncFlag()
/foundation/arkui/ui_lite/interfaces/kits/animator/
H A Danimator.h99 STOP,
115 : callback_(nullptr), view_(nullptr), state_(STOP), period_(0), repeat_(false), runTime_(0), lastRunTime_(0) in Animator()
133 : callback_(callback), view_(view), state_(STOP), period_(time), repeat_(repeat), runTime_(0), lastRunTime_(0) in Animator()
184 * @return Returns the current animator state, which can be {@link START}, {@link STOP}, or {@link PAUSE}.
197 * @param state Indicates the current animator state to set, which can be {@link STOP}, {@link START},
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/api/
H A Diteration.h86 .value == IterationResult::STOP;
103 .value == IterationResult::STOP;
118 return Internal::Iterate(c, BASE_NS::forward<Func>(func), is).value == IterationResult::STOP;
133 return Internal::ConstIterate(c, BASE_NS::forward<Func>(func), is).value == IterationResult::STOP;
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Danimation_component.h38 enum class PlaybackState : uint8_t { STOP = 0, PLAY = 1, PAUSE = 2 }; member in PlaybackState
43 DEFINE_PROPERTY(PlaybackState, state, "Playback State", 0, VALUE(PlaybackState::STOP))
H A Danimation_state_component.h47 VALUE(AnimationComponent::PlaybackState::STOP))
/foundation/filemanagement/dfs_service/interfaces/inner_api/native/cloud_file_kit_inner/
H A Dsync_state_manager.h39 STOP = 0, member in OHOS::FileManagement::CloudSync::Action
63 Action nextAction_{Action::STOP};
/foundation/filemanagement/dfs_service/test/unittests/cloud_file_kit_inner/data_sync/
H A Dsync_state_manager_test.cpp92 EXPECT_EQ(mockSyncStateManager.UpdateSyncState(SyncState::INIT), Action::STOP); in HWTEST_F()
93 EXPECT_EQ(mockSyncStateManager.UpdateSyncState(SyncState::SYNCING), Action::STOP); in HWTEST_F()
94 EXPECT_EQ(mockSyncStateManager.UpdateSyncState(SyncState::SYNC_FAILED), Action::STOP); in HWTEST_F()
95 EXPECT_EQ(mockSyncStateManager.UpdateSyncState(SyncState::SYNC_SUCCEED), Action::STOP); in HWTEST_F()
96 EXPECT_EQ(mockSyncStateManager.ClearCleaningFlag(), Action::STOP); in HWTEST_F()
97 EXPECT_EQ(mockSyncStateManager.ClearDisableCloudFlag(), Action::STOP); in HWTEST_F()
258 EXPECT_EQ(static_cast<int32_t>(action), static_cast<int32_t>(Action::STOP)); in HWTEST_F()
280 EXPECT_EQ(static_cast<int32_t>(action), static_cast<int32_t>(Action::STOP)); in HWTEST_F()
379 EXPECT_EQ(static_cast<int32_t>(action), static_cast<int32_t>(Action::STOP)); in HWTEST_F()
434 EXPECT_EQ(static_cast<int32_t>(action), static_cast<int32_t>(Action::STOP)); in HWTEST_F()
[all...]
/foundation/arkui/ui_lite/test/unittest/animator/
H A Danimator_unit_test.cpp115 EXPECT_EQ(animator_->GetState(), Animator::STOP); in HWTEST_F()
136 animator_->SetState(Animator::STOP); in HWTEST_F()
137 EXPECT_EQ(animator_->GetState(), Animator::STOP); in HWTEST_F()
211 if (animator->GetState() == Animator::STOP) { in HWTEST_F()
/foundation/arkui/ace_engine/test/unittest/core/pattern/linear_indicator/
H A Dlinear_indicator_controller_test_ng.cpp50 EXPECT_EQ(controller_->animationData_.State(), STATE::STOP); in HWTEST_F()
76 EXPECT_EQ(controller_->animationData_.State(), STATE::STOP); in HWTEST_F()
100 EXPECT_EQ(controller_->animationData_.State(), STATE::STOP); in HWTEST_F()
/foundation/graphic/graphic_utils_lite/frameworks/diagram/vertexgenerate/
H A Dvertex_generate_dash.cpp124 status_ = STOP; in CompareVertexSize()
134 status_ = STOP; in CompareVertexSize()
192 case STOP: in GenerateVertex()
H A Dvertex_generate_stroke.cpp106 case STOP: in GenerateVertex()
187 prevStatus_ = STOP; in VertexLineJoinEnd()
/foundation/graphic/graphic_2d/rosen/modules/hyper_graphic_manager/core/utils/
H A Dhgm_one_shot_timer.cpp94 if (state == HgmTimerState::STOP) { in Loop()
108 if (state == HgmTimerState::STOP) { in Loop()
143 return HgmTimerState::STOP; in CheckForResetAndStop()
145 if (state != HgmTimerState::STOP && resetFlag_.exchange(false)) { in CheckForResetAndStop()
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/api/internal/
H A Ddepth_first_iteration.h33 return IterationResult::STOP; in DepthFirstOrderIterate()
42 return IterationResult::STOP; in DepthFirstOrderIterate()
/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/
H A Dconstants.h25 STOP, member in OHOS::Render3D::AnimationState
/foundation/multimodalinput/input/intention/cooperate/plugin/include/
H A Devent_manager.h38 STOP, enumerator
102 { EventType::STOP, nullptr }, member in OHOS::Msdp::DeviceStatus::Cooperate::final::EventType
/foundation/multimedia/media_foundation/engine/scene/recorder/internal/
H A Dstate.h53 STOP, member in OHOS::Media::Record::Intent
114 {Intent::STOP, "STOP"},
159 {Intent::STOP, [this](const Plugin::Any &param) {
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/linear_indicator/
H A Dlinear_indicator_controller.cpp33 state_ = LinearIndicatorControllerDataState::STOP; in InitData()
135 animationData_.SetState(LinearIndicatorControllerDataState::STOP); in ProgreAnimationEnd()
141 animationData_.SetState(LinearIndicatorControllerDataState::STOP); in ProgreAnimationEnd()
269 StopAnimation(LinearIndicatorControllerDataState::STOP); in Stop()
/foundation/multimodalinput/input/intention/cooperate/plugin/src/
H A Devent_manager.cpp143 eventInfo->type = EventType::STOP; in StopCooperate()
147 calls_[EventType::STOP] = eventInfo; in StopCooperate()
152 std::shared_ptr<EventInfo> eventInfo = calls_[EventType::STOP]; in StopCooperateFinish()
163 calls_[EventType::STOP] = nullptr; in StopCooperateFinish()
/foundation/multimedia/av_codec/services/services/sa_avcodec/ipc/
H A Dav_codec_service_ipc_interface_code.h35 STOP, member in OHOS::MediaAVCodec::CodecServiceInterfaceCode
/foundation/arkui/ui_lite/frameworks/animator/
H A Danimator.cpp37 SetState(STOP); in Stop()
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexgenerate/
H A Dvertex_generate_dash.h33 STOP enumerator
/foundation/ability/ability_lite/frameworks/ability_lite/src/
H A Dability.cpp108 DeliverAbilityLifecycle(STOP); in OnStop()
243 case STOP: in DeliverAbilityLifecycle()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_playback.cpp48 animHandle->state = AnimationComponent::PlaybackState::STOP; in ~AnimationPlayback()
74 return AnimationComponent::PlaybackState::STOP; in GetPlaybackState()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Danimation_component_manager.cpp29 DECL_ENUM(AnimationComponent::PlaybackState, STOP, "Stop")
/foundation/multimodalinput/input/intention/ipc/tunnel/src/
H A Dintention_stub.cpp48 case CommonAction::STOP: { in OnRemoteRequest()

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