Searched refs:SHADER (Results 1 - 9 of 9) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/include/ |
H A D | SceneResourceImpl.h | 50 SHADER = 6, enumerator
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H A D | MaterialJS.h | 26 enum MaterialType { SHADER = 1 }; enumerator
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/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | shader_loader.cpp | 43 SHADER = 1, 67 if (HasExtension(ShaderDataFileExtensions[ShaderDataFileType::SHADER].data(), fullFilename)) { in GetShaderDataFileType() 68 return ShaderDataFileType::SHADER; in GetShaderDataFileType() 136 case ShaderDataFileType::SHADER: { in LoadFile() 163 if (HasExtension(ShaderDataFileExtensions[ShaderDataFileType::SHADER].data(), entry.name)) { in HandleShaderFile()
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/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | SceneResourceImpl.cpp | 46 DECL_ENUM(SceneResourceType, SHADER); in RegisterEnums()
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H A D | MaterialJS.cpp | 55 DECL_ENUM(eType, SHADER); in Init() 113 : BaseObject<ShaderMaterialJS>(e, i), BaseMaterial(BaseMaterial::MaterialType::SHADER) in ShaderMaterialJS()
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H A D | ShaderJS.cpp | 213 : BaseObject<ShaderJS>(e, i), SceneResourceImpl(SceneResourceImpl::SHADER) in ShaderJS()
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H A D | SceneJS.cpp | 800 if (type_ == BaseMaterial::SHADER) { in CreateMaterial()
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/effect/ |
H A D | image_filter.h | 45 SHADER
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/effect/ |
H A D | image_filter.cpp | 175 return std::make_shared<ImageFilter>(ImageFilter::FilterType::SHADER, shader, cropRect); in CreateShaderImageFilter()
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