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Searched refs:SCBSystemSession (Results 1 - 4 of 4) sorted by relevance

/foundation/window/window_manager/window_scene/session/host/src/
H A Dscb_system_session.cpp26 constexpr HiviewDFX::HiLogLabel LABEL = { LOG_CORE, HILOG_DOMAIN_WINDOW, "SCBSystemSession" };
29 SCBSystemSession::SCBSystemSession(const SessionInfo& info, const sptr<SpecificSessionCallback>& specificCallback) in SCBSystemSession() function in OHOS::Rosen::SCBSystemSession
41 WLOGFD("Create SCBSystemSession"); in SCBSystemSession()
44 SCBSystemSession::~SCBSystemSession() in ~SCBSystemSession()
46 WLOGD("~SCBSystemSession, id: %{public}d", GetPersistentId()); in ~SCBSystemSession()
49 WSError SCBSystemSession::ProcessPointDownSession(int32_t posX, int32_t posY) in ProcessPointDownSession()
58 WSError SCBSystemSession::NotifyClientToUpdateRect(const std::string& updateReason, in NotifyClientToUpdateRect()
92 void SCBSystemSession
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/foundation/window/window_manager/window_scene/session/host/include/
H A Dscb_system_session.h23 class SCBSystemSession : public SceneSession { class
25 SCBSystemSession(const SessionInfo& info, const sptr<SpecificSessionCallback>& specificCallback);
26 ~SCBSystemSession();
/foundation/window/window_manager/window_scene/test/unittest/
H A Dscb_system_session_test.cpp37 sptr<SCBSystemSession::SpecificSessionCallback> specificCallback = nullptr;
38 sptr<SCBSystemSession> scbSystemSession_;
55 scbSystemSession_ = new (std::nothrow) SCBSystemSession(info, specificCallback); in SetUp()
244 sptr<SCBSystemSession::SpecificSessionCallback> specificCallback1 = in HWTEST_F()
245 new (std::nothrow) SCBSystemSession::SpecificSessionCallback(); in HWTEST_F()
247 sptr<SCBSystemSession> scbSystemSession = new (std::nothrow) SCBSystemSession(info, specificCallback1); in HWTEST_F()
/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscene_session_manager.cpp1501 sceneSession = new SCBSystemSession(sessionInfo, specificCb); in CreateSceneSession()
1502 WLOGFI("[WMSSCB]Create SCBSystemSession, type: %{public}d", sessionInfo.windowType_); in CreateSceneSession()

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