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Searched refs:RenderCommandPushConstant (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h99 void RenderCommandPushConstant(const RenderCommandWithType&);
125 &RenderBackendGLES::RenderCommandBindDescriptorSets, &RenderBackendGLES::RenderCommandPushConstant,
218 struct RenderCommandPushConstant pushConstants {};
H A Drender_backend_gles.cpp2216 void RenderBackendGLES::RenderCommandPushConstant(const RenderCommandWithType& ref) in RenderCommandPushConstant() function in RenderBackendGLES
2222 const auto& renderCmd = *static_cast<const struct RenderCommandPushConstant*>(ref.rc); in RenderCommandPushConstant()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h210 void RenderCommand(const RenderCommandPushConstant& renderCmd, const LowLevelCommandBufferVk& cmdBuf,
H A Drender_backend_vk.cpp1038 RenderCommand(*static_cast<RenderCommandPushConstant*>(ref.rc), cmdBuffer, nodeContextPsoMgr,
2220 void RenderBackendVk::RenderCommand(const RenderCommandPushConstant& renderCmd, const LowLevelCommandBufferVk& cmdBuf,
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h277 struct RenderCommandPushConstant { struct
H A Drender_command_list.cpp741 RenderCommandPushConstant* rc = AllocateRenderCommand<RenderCommandPushConstant>(allocator_); in PushConstantData()

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