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Searched refs:RenderCommandDraw (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h81 void RenderCommandDraw(const RenderCommandWithType&);
117 &RenderBackendGLES::RenderCommandUndefined, &RenderBackendGLES::RenderCommandDraw,
H A Drender_backend_gles.cpp1070 void RenderBackendGLES::RenderCommandDraw(const RenderCommandWithType& ref) in RenderCommandDraw() function in RenderBackendGLES
1073 const auto& renderCmd = *static_cast<struct RenderCommandDraw*>(ref.rc); in RenderCommandDraw()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp532 RenderCommandDraw* data = AllocateRenderCommand<RenderCommandDraw>(allocator_); in Draw()
562 RenderCommandDraw* data = AllocateRenderCommand<RenderCommandDraw>(allocator_); in DrawIndexed()
H A Drender_command_list.h165 struct RenderCommandDraw { struct
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h169 void RenderCommand(const RenderCommandDraw& renderCmd, const LowLevelCommandBufferVk& cmdBuf,
H A Drender_backend_vk.cpp969 *static_cast<RenderCommandDraw*>(ref.rc), cmdBuffer, nodeContextPsoMgr, contextPoolMgr, stateCache);
1221 void RenderBackendVk::RenderCommand(const RenderCommandDraw& renderCmd, const LowLevelCommandBufferVk& cmdBuf,

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