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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp134 static constexpr const auto RQ_WM = 1U; member
1540 const Math::Mat4X4& world = worldMatrixMgr_->Read(row->components[RQ_WM])->matrix;
1563 const Math::Mat4X4& world = worldMatrixMgr_->Read(row->components[RQ_WM])->matrix;
1611 const WorldMatrixComponent world = worldMatrixMgr_->Get(row->components[RQ_WM]);

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