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Searched refs:ROTATION_PORTRAIT_INVERTED (Results 1 - 10 of 10) sorted by relevance

/foundation/window/window_manager/window_scene/screen_session_manager/include/
H A Dscreen_rotation_property.h35 ROTATION_PORTRAIT_INVERTED, member in OHOS::Rosen::DeviceRotation
H A Dscreen_cutout_controller.h29 ROTATION_PORTRAIT_INVERTED, member in OHOS::Rosen::DeviceRotationValue
/foundation/window/window_manager/window_scene/screen_session_manager/src/
H A Dscreen_rotation_property.cpp48 case DeviceRotation::ROTATION_PORTRAIT_INVERTED: in ConvertDeviceToFloat()
H A Dscreen_sensor_connector.cpp122 motionRotation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in OnMotionChanged()
H A Dscreen_cutout_controller.cpp337 { DeviceRotationValue::ROTATION_PORTRAIT_INVERTED, in ProcessRotationMapping()
/foundation/window/window_manager/dmserver/src/
H A Dscreen_rotation_controller.cpp361 {DeviceRotation::ROTATION_PORTRAIT_INVERTED, in ProcessRotationMapping()
393 (deviceRotation == DeviceRotation::ROTATION_PORTRAIT_INVERTED); in IsDeviceRotationVertical()
420 (rotation == ConvertDeviceToDisplayRotation(DeviceRotation::ROTATION_PORTRAIT_INVERTED)); in IsDisplayRotationVertical()
445 SetScreenRotation(ConvertDeviceToDisplayRotation(DeviceRotation::ROTATION_PORTRAIT_INVERTED), in ProcessSwitchToSensorUnrelatedOrientation()
H A Dsensor_connector.cpp238 motionRotation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in OnMotionChanged()
/foundation/window/window_manager/dmserver/include/
H A Dscreen_rotation_controller.h39 ROTATION_PORTRAIT_INVERTED, member in OHOS::Rosen::DeviceRotation
/foundation/window/window_manager/window_scene/test/dms_unittest/
H A Dscreen_rotation_property_test.cpp107 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_PORTRAIT_INVERTED); in HWTEST_F()
/foundation/window/window_manager/dmserver/test/unittest/
H A Dscreen_rotation_controller_test.cpp185 deviceRitation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in HWTEST_F()
190 deviceRitation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in HWTEST_F()
219 ASSERT_EQ(DeviceRotation::ROTATION_PORTRAIT_INVERTED, ScreenRotationController::CalcDeviceRotation(rotation)); in HWTEST_F()
379 ASSERT_EQ(true, ScreenRotationController::IsDeviceRotationVertical(DeviceRotation::ROTATION_PORTRAIT_INVERTED)); in HWTEST_F()
682 motionRotation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in HWTEST_F()

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