Searched refs:PropertyBase (Results 1 - 9 of 9) sorted by relevance
/foundation/graphic/graphic_3d/lume/metaobject/src/property/ |
H A D | property.cpp | 20 BASE_NS::string PropertyBase::GetName() const in GetName() 24 IObject::WeakPtr PropertyBase::GetOwner() const in GetOwner() 28 void PropertyBase::SetOwner(IObject::Ptr owner) in SetOwner() 32 void PropertyBase::SetSelf(IProperty::Ptr self) in SetSelf() 36 AnyReturnValue PropertyBase::SetValue(const IAny& value) in SetValue() 44 const IAny& PropertyBase::GetValue() const in GetValue() 50 bool PropertyBase::IsCompatible(const TypeId& id) const in IsCompatible() 55 TypeId PropertyBase::GetTypeId() const in GetTypeId() 60 IEvent::Ptr PropertyBase::EventOnChanged() const in EventOnChanged() 70 void PropertyBase in EventOnChanged() [all...] |
H A D | property.h | 37 class PropertyBase : public MinimalObject<ClassId::Property, IProperty, IPropertyInternal, ILockable, IValue> { class 41 PropertyBase(BASE_NS::string name) : name_(BASE_NS::move(name)) {} in PropertyBase() function in Internal::PropertyBase 81 class GenericProperty : public IntroduceInterfaces<PropertyBase, IPropertyInternalAny> { 82 using Super = IntroduceInterfaces<PropertyBase, IPropertyInternalAny>;
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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
H A D | modifier.h | 74 class PropertyBase : public virtual AceType { class 75 DECLARE_ACE_TYPE(PropertyBase, AceType); 78 PropertyBase() = default; 79 ~PropertyBase() override = default; 82 ACE_DISALLOW_COPY_AND_MOVE(PropertyBase); 104 class NormalProperty : public PropertyBase { 105 DECLARE_ACE_TYPE(NormalProperty, PropertyBase); 217 void AttachProperty(const RefPtr<PropertyBase>& prop) in AttachProperty() 222 const std::vector<RefPtr<PropertyBase>>& GetAttachedProperties() in GetAttachedProperties() 245 std::vector<RefPtr<PropertyBase>> attachedProperties [all...] |
/foundation/arkui/ace_engine/test/mock/core/animation/ |
H A D | mock_implicit_animation.h | 31 MockImplicitAnimation(WeakPtr<NG::PropertyBase> prop, AnimationCallbacks cbs, int32_t ticks) in MockImplicitAnimation() 79 void UpdateProp(const WeakPtr<NG::PropertyBase>& propWk) const; 82 WeakPtr<NG::PropertyBase> prop_;
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H A D | mock_animation_manager.h | 74 void AddActiveProp(const WeakPtr<PropertyBase>& prop) in AddActiveProp() 102 std::set<WeakPtr<PropertyBase>> activeProps_; 103 std::map<WeakPtr<PropertyBase>, WeakPtr<MockImplicitAnimation>> propToAnimation_;
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H A D | mock_implicit_animation.cpp | 23 void MockImplicitAnimation::UpdateProp(const WeakPtr<NG::PropertyBase>& propWk) const in UpdateProp()
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/foundation/arkui/ace_engine/test/mock/core/render/ |
H A D | mock_render_context.cpp | 25 void InitProp(const RefPtr<PropertyBase>& propBase) in InitProp()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | rosen_modifier_adapter.h | 122 void AddProperty(const RefPtr<PropertyBase>& property);
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H A D | rosen_modifier_adapter.cpp | 109 inline std::shared_ptr<RSPropertyBase> ConvertToRSProperty(const RefPtr<PropertyBase>& property) in ConvertToRSProperty() 229 void RSNodeModifierImpl::AddProperty(const RefPtr<PropertyBase>& property) in AddProperty()
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