Searched refs:PosType (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_graph_manager.h | 113 enum class PosType : uint8_t { class 123 PosType posType { PosType::BACK }; 137 const PendingRenderNode::Type type, const PendingRenderNode::PosType posType,
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H A D | render_node_graph_manager.cpp | 411 if (pendingNode.posType == PendingRenderNode::PosType::BACK) { 417 pos = (pendingNode.posType == PendingRenderNode::PosType::AFTER) ? rnIdx + 1 : rnIdx; 475 const PendingRenderNode::Type type, const PendingRenderNode::PosType posType, const string_view renderNodeName) 500 rawHandle, renderNodeDesc, PendingRenderNode::Type::ALLOC, PendingRenderNode::PosType::BACK, {}); 508 rawHandle, renderNodeDesc, PendingRenderNode::Type::ALLOC, PendingRenderNode::PosType::BEFORE, renderNodeName); 516 rawHandle, renderNodeDesc, PendingRenderNode::Type::ALLOC, PendingRenderNode::PosType::AFTER, renderNodeName); 525 rawHandle, desc, PendingRenderNode::Type::DEALLOC, PendingRenderNode::PosType::BACK, renderNodeName);
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