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Searched refs:PHYSICAL_PATH (Results 1 - 5 of 5) sorted by relevance

/foundation/distributedhardware/distributed_input/utils/src/
H A Ddinput_utils_tool.cpp196 if (IsString(parObj, DEVICE_NAME) && IsString(parObj, PHYSICAL_PATH) && IsInt32(parObj, CLASSES)) { in GetNodeDesc()
198 physicalPath = parObj.at(PHYSICAL_PATH).get<std::string>(); in GetNodeDesc()
/foundation/distributedhardware/distributed_input/inputdevicehandler/src/
H A Ddistributed_input_handler.cpp62 tmpJson[PHYSICAL_PATH] = pBuf.physicalPath; in StructTransJson()
/foundation/distributedhardware/distributed_input/services/source/inputinject/src/
H A Ddistributed_input_inject.cpp92 tmpJson[PHYSICAL_PATH] = pBuf.physicalPath; in StructTransJson()
H A Ddistributed_input_node_manager.cpp99 if (IsString(inputDeviceJson, PHYSICAL_PATH)) { in ParseInputDeviceBasicInfo()
100 pBuf.physicalPath = inputDeviceJson[PHYSICAL_PATH].get<std::string>(); in ParseInputDeviceBasicInfo()
/foundation/distributedhardware/distributed_input/common/include/
H A Dconstants_dinput.h169 const std::string PHYSICAL_PATH = "physicalPath"; member

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