/foundation/arkui/ace_engine/test/unittest/core/gestures/ |
H A D | parallel_recognizer_test_ng.cpp | 152 EXPECT_EQ(parallelRecognizer.refereeState_, RefereeState::PENDING); in HWTEST_F() 161 EXPECT_EQ(parallelRecognizer.refereeState_, RefereeState::PENDING); in HWTEST_F() 185 * @tc.steps: case3: disposal is PENDING, current is nullptr in HWTEST_F() 189 parallelRecognizer.disposal_ = GestureDisposal::PENDING; in HWTEST_F() 195 * @tc.steps: case4: disposal is PENDING, current is not nullptr in HWTEST_F() 205 * @tc.steps: case4: disposal is PENDING, current is not nullptr in HWTEST_F() 209 parallelRecognizer.disposal_ = GestureDisposal::PENDING; in HWTEST_F() 241 * @tc.steps: case2: refereeState is PENDING, recognizers have nullptr in HWTEST_F() 244 parallelRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 248 EXPECT_EQ(parallelRecognizer.refereeState_, RefereeState::PENDING); in HWTEST_F() [all...] |
H A D | sequenced_recognizer_test_ng.cpp | 56 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 57 sequencedRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 64 * @tc.steps: case2: disposal: ACCEPT, refereeState: PENDING, currentIndex = 0 in HWTEST_F() 67 sequencedRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 68 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 79 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 82 EXPECT_NE(clickRecognizerPtr->refereeState_, RefereeState::PENDING); in HWTEST_F() 90 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 93 EXPECT_NE(clickRecognizerPtr->refereeState_, RefereeState::PENDING); in HWTEST_F() 203 EXPECT_EQ(sequencedRecognizer.refereeState_, RefereeState::PENDING); in HWTEST_F() [all...] |
H A D | exclusive_recognizer_test_ng.cpp | 80 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 104 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 129 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 130 exclusiveRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 148 clickRecognizerPtr2->refereeState_ = RefereeState::PENDING; in HWTEST_F() 176 clickRecognizerPtr2->refereeState_ = RefereeState::PENDING; in HWTEST_F() 269 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 270 exclusiveRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 279 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 280 exclusiveRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() [all...] |
H A D | gesture_referee_test_ng.cpp | 103 * @tc.steps: case1: member != input, refereeState is PENDING in HWTEST_F() 107 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 144 * @tc.steps: case1: member != input, refereeState is PENDING in HWTEST_F() 307 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 339 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 416 * @tc.steps: case2: gestureScope is not empty, scope is not PENDING in HWTEST_F() 429 * @tc.steps: case3: gestureScope is not empty, scope is PENDING in HWTEST_F() 432 clickRecognizerPtr->refereeState_ = RefereeState::PENDING; in HWTEST_F() 533 * @tc.steps: case2: disposal is PENDING in HWTEST_F() 537 gestureReferee.Adjudicate(clickRecognizerPtr, GestureDisposal::PENDING); in HWTEST_F() [all...] |
H A D | click_recognizer_test_ng.cpp | 323 * @tc.steps: case2: refereeState is PENDING, tappedCount_ = 1, fingers > PointsNum in HWTEST_F() 326 clickRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 336 * @tc.steps: case3: refereeState is PENDING, tappedCount_ = 1, fingers = 1 in HWTEST_F() 339 clickRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 378 clickRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 556 clickRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 654 clickRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 818 clickRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 940 clickRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() 1097 clickRecognizer.refereeState_ = RefereeState::PENDING; in HWTEST_F() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/recognizers/ |
H A D | sequenced_recognizer.cpp | 67 refereeState_ = RefereeState::PENDING; in OnPending() 77 if (activeRecognizer->GetGestureDisposal() == GestureDisposal::PENDING) { in OnPending() 98 if (disposal_ == GestureDisposal::PENDING) { in OnBlocked() 153 if ((point.type == TouchType::UP) && (refereeState_ == RefereeState::PENDING)) { in HandleEvent() 183 if ((point.action == AxisAction::END) && (refereeState_ == RefereeState::PENDING)) { in HandleEvent() 198 if (refereeState_ == RefereeState::PENDING) { in BatchAdjudicate() 202 GroupAdjudicate(AceType::Claim(this), GestureDisposal::PENDING); in BatchAdjudicate() member in OHOS::Ace::NG::GestureDisposal 219 if (recognizer->GetRefereeState() == RefereeState::PENDING) { in BatchAdjudicate() 223 if (refereeState_ == RefereeState::PENDING) { in BatchAdjudicate() 226 GroupAdjudicate(AceType::Claim(this), GestureDisposal::PENDING); in BatchAdjudicate() member in OHOS::Ace::NG::GestureDisposal [all...] |
H A D | parallel_recognizer.cpp | 56 refereeState_ = RefereeState::PENDING; in OnPending() 73 if (disposal_ == GestureDisposal::PENDING) { in OnBlocked() 160 if (disposal == GestureDisposal::PENDING) { in BatchAdjudicate() 161 if (recognizer->GetRefereeState() == RefereeState::PENDING) { in BatchAdjudicate() 165 if ((refereeState_ == RefereeState::SUCCEED) || (refereeState_ == RefereeState::PENDING)) { in BatchAdjudicate() 172 GroupAdjudicate(AceType::Claim(this), GestureDisposal::PENDING); in BatchAdjudicate() member in OHOS::Ace::NG::GestureDisposal
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H A D | exclusive_recognizer.cpp | 71 refereeState_ = RefereeState::PENDING; in OnPending() 86 if (disposal_ == GestureDisposal::PENDING) { in OnBlocked() 156 if (child && child->GetRefereeState() == RefereeState::PENDING) { in CheckNeedBlocked() 189 case GestureDisposal::PENDING: in BatchAdjudicate() 208 if (recognizer->GetRefereeState() != RefereeState::PENDING && CheckNeedBlocked(recognizer)) { in HandleAcceptDisposal() 220 if (recognizer->GetRefereeState() == RefereeState::PENDING) { in HandlePendingDisposal() 229 GroupAdjudicate(Claim(this), GestureDisposal::PENDING); in HandlePendingDisposal() member in OHOS::Ace::NG::GestureDisposal 242 if ((prevState == RefereeState::PENDING) && (refereeState_ == RefereeState::PENDING)) { in HandleRejectDisposal()
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H A D | gesture_recognizer.h | 38 enum class RefereeState { READY, DETECTING, PENDING, PENDING_BLOCKED, SUCCEED_BLOCKED, SUCCEED, FAIL }; member in OHOS::Ace::NG::RefereeState 42 const char *str[] = { "READY", "DETECTING", "PENDING", "PENDING_BLOCKED", "SUCCEED_BLOCKED", "SUCCEED", "FAIL" }; in TransRefereeState() 89 refereeState_ = RefereeState::PENDING; in OnPending() 98 if (disposal_ == GestureDisposal::PENDING) { in OnBlocked() 232 return (refereeState_ == RefereeState::PENDING) || (refereeState_ == RefereeState::PENDING_BLOCKED); in IsPending()
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H A D | recognizer_group.cpp | 96 if (state == RefereeState::PENDING) { in CheckStates() 103 return RefereeState::PENDING; in CheckStates()
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/foundation/arkui/ace_engine/frameworks/core/gestures/ |
H A D | exclusive_recognizer.cpp | 77 if (recognizer->GetRefereeState() == RefereeState::PENDING) { in OnPending() 137 if (disposal == GestureDisposal::PENDING) { in BatchAdjudicate() 141 recognizer->SetRefereeState(RefereeState::PENDING); in BatchAdjudicate() 142 MultiFingersRecognizer::Adjudicate(AceType::Claim(this), GestureDisposal::PENDING); in BatchAdjudicate() member in OHOS::Ace::GestureDisposal 154 if (prevState == RefereeState::PENDING) { in BatchAdjudicate() 189 return (member != recognizer) && (member->GetRefereeState() == RefereeState::PENDING); in CheckNeedBlocked()
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H A D | gesture_referee.cpp | 71 RemoveAndUnBlockGesture(prevState == RefereeState::PENDING, recognizer); in DelMember() 91 case GestureDisposal::PENDING: in HandleGestureDisposal() 113 } else if (disposal == GestureDisposal::PENDING) { in HandleParallelDisposal() 114 recognizer->SetRefereeState(RefereeState::PENDING); in HandleParallelDisposal() 152 recognizer->SetRefereeState(RefereeState::PENDING); in HandlePendingDisposal() 162 RemoveAndUnBlockGesture(prevState == RefereeState::PENDING, recognizer); in HandleRejectDisposal() 232 if (member.Upgrade() && member.Upgrade()->GetRefereeState() == RefereeState::PENDING) { in CheckNeedBlocked() 307 (blockedMember)->SetRefereeState(RefereeState::PENDING); in UnBlockGesture() 342 return member.Upgrade() && member.Upgrade()->GetRefereeState() == RefereeState::PENDING; in IsPending() 350 return member.Upgrade() && member.Upgrade()->GetRefereeState() == RefereeState::PENDING; in IsPending() [all...] |
H A D | parallel_recognizer.cpp | 58 if (recognizer->GetRefereeState() == RefereeState::PENDING) { in OnPending() 148 recognizer->SetRefereeState(RefereeState::PENDING); in BatchAdjudicate() 149 Adjudicate(AceType::Claim(this), GestureDisposal::PENDING); in BatchAdjudicate() member in OHOS::Ace::GestureDisposal
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H A D | timeout_recognizer.cpp | 149 } else if (disposal == GestureDisposal::PENDING) { in BatchAdjudicate() 153 GetChild()->SetRefereeState(RefereeState::PENDING); in BatchAdjudicate() 154 Adjudicate(AceType::Claim(this), GestureDisposal::PENDING); in BatchAdjudicate() member in OHOS::Ace::GestureDisposal
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H A D | sequenced_recognizer.cpp | 148 Adjudicate(AceType::Claim(this), GestureDisposal::PENDING); in BatchAdjudicate() member in OHOS::Ace::GestureDisposal 153 Adjudicate(AceType::Claim(this), GestureDisposal::PENDING); in BatchAdjudicate() member in OHOS::Ace::GestureDisposal
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/foundation/resourceschedule/ffrt/test/ut/testcase/ |
H A D | ut_scheduler.cpp | 70 for (auto state = TaskState::PENDING; state != TaskState::MAX; ++(size_t&)state) { in HWTEST_F() 75 EXPECT_EQ(expectCount[static_cast<size_t>(TaskState::PENDING)], 0); in HWTEST_F() 95 case TaskState::PENDING: in HWTEST_F() 154 expectCount[static_cast<size_t>(TaskState::PENDING)], TaskManager::Instance().GetCount(TaskState::PENDING)); in HWTEST_F()
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/foundation/resourceschedule/ffrt/src/sched/ |
H A D | task_state.h | 31 enum State { PENDING, READY, RUNNING, BLOCKED, EXITED, MAX }; enumerator 105 static const char* m[] = {"PENDING", "READY", "RUNNING", "BLOCKED", "EXITED", "MAX"}; in String() 129 State curState = PENDING; 130 State preState = PENDING;
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/foundation/multimedia/camera_framework/services/deferred_processing_service/src/schedule/photo_processor/photo_job_repository/ |
H A D | photo_job_repository.cpp | 80 statusChanged = jobPtr->SetJobStatus(PhotoJobStatus::PENDING); in AddDeferredJob() 108 statusChanged = jobPtr->SetJobStatus(PhotoJobStatus::PENDING); in RemoveDeferredJob() 152 DP_INFO_LOG("FAILED to PENDING, imageId: %{public}s", imageId.c_str()); in RequestJob() 153 statusChanged = jobPtr->SetJobStatus(PhotoJobStatus::PENDING); in RequestJob() 218 statusChanged = jobPtr->SetJobStatus(PhotoJobStatus::PENDING); in SetJobPending() 317 (jobPtr->GetCurStatus() == PhotoJobStatus::PENDING); in GetLowPriorityJob() 338 (jobPtr->GetCurStatus() == PhotoJobStatus::PENDING); in GetNormalPriorityJob() 347 jobPtr->SetJobStatus(PhotoJobStatus::PENDING); in GetNormalPriorityJob() 352 (jobPtr->GetCurStatus() == PhotoJobStatus::PENDING); in GetNormalPriorityJob() 365 return jobPtr->GetCurStatus() == PhotoJobStatus::PENDING; in GetHighPriorityJob() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/ |
H A D | gesture_referee.cpp | 48 if (!member || member->GetRefereeState() != RefereeState::PENDING) { in CheckNeedBlocked() 112 return recognizer && ((state == RefereeState::PENDING)); in IsPending() 178 return recognizer->GetRefereeState() == RefereeState::PENDING; in CheckRecognizer() 408 case GestureDisposal::PENDING: in Adjudicate() 448 if (recognizer->GetRefereeState() == RefereeState::PENDING) { in HandlePendingDisposal() 476 if (prevState != RefereeState::PENDING) { in HandleRejectDisposal()
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/foundation/multimedia/camera_framework/services/deferred_processing_service/src/schedule/video_processor/video_job_repository/ |
H A D | video_job_repository.cpp | 41 jobPtr->SetJobStatus(VideoJobStatus::PENDING); in AddVideoJob() 76 bool statusChanged = jobPtrFind->SetJobStatus(VideoJobStatus::PENDING); in RestoreVideoJob() 87 bool statusChanged = jobPtrFind->SetJobStatus(VideoJobStatus::PENDING); in SetJobPending() 159 jobPtr->SetJobStatus(VideoJobStatus::PENDING); in GetJob()
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/foundation/ability/ability_runtime/services/common/include/ |
H A D | task_utils_wrap.h | 23 PENDING, member in OHOS::AAFwk::TaskStatus
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/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/drag_drop/utils/ |
H A D | internal_drag_action.h | 38 enum class DragAdapterState { INIT, PENDING, SENDING, REJECT, SUCCESS }; member in OHOS::Ace::NG::DragAdapterState
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/foundation/resourceschedule/ffrt/src/internal_inc/ |
H A D | types.h | 62 PENDING, // 默认状态 member in ffrt::TaskStatus
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/functions/ |
H A D | js_should_built_in_recognizer_parallel_with_function.h | 32 PENDING = 2, member in OHOS::Ace::Framework::GestureRecognizerState 265 case NG::RefereeState::PENDING: in ConvertRefereeState() 266 return GestureRecognizerState::PENDING; in ConvertRefereeState()
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/foundation/multimedia/camera_framework/services/deferred_processing_service/include/schedule/video_processor/video_job_repository/ |
H A D | deferred_video_job.h | 29 PENDING = 2, member in OHOS::CameraStandard::DeferredProcessing::VideoJobStatus
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