Searched refs:OutputBuffer (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_builder.cpp | 130 struct OutputBuffer { struct 607 void Fill(OutputBuffer& dstData, const MeshBuilder::DataBuffer& srcData, size_t count) in Fill() 1122 OutputBuffer dst { BASE_FORMAT_R32G32B32_SFLOAT, sizeof(Math::Vec3), in SetVertexData() 1138 OutputBuffer dst { BASE_FORMAT_R32G32B32_SFLOAT, sizeof(Math::Vec3), in SetVertexData() 1154 OutputBuffer dst { BASE_FORMAT_R32G32_SFLOAT, sizeof(Math::Vec2), in SetVertexData() 1200 OutputBuffer output { (submesh.info.indexType == IndexType::CORE_INDEX_TYPE_UINT16) ? BASE_FORMAT_R16_UINT in SetIndexData() 1248 OutputBuffer dstData { indexAttributeDesc->format, bindingDesc->stride, in SetJointData() 1266 OutputBuffer dstData { weightAttributeDesc->format, bindingDesc->stride, in SetJointData() 1308 OutputBuffer dstData { POSITION_FORMAT, sizeof(MorphInputData), { buffer + baseOffset, targetSize } }; in SetMorphTargetData() 1314 OutputBuffer dstDat in SetMorphTargetData() [all...] |
Completed in 3 milliseconds