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Searched refs:NODE_ENABLED (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dnode_impl.h72 static constexpr BASE_NS::string_view NODE_ENABLED = "NodeComponent.enabled"; member in NodeImpl
H A Dnode_impl.cpp282 PropertyNameMask()[NODE_COMPONENT_NAME] = { NODE_ENABLED.substr(NODE_COMPONENT_NAME_LEN) }; in Build()
656 BindChanges<bool>(propHandler_, META_ACCESS_PROPERTY(Visible), meta, NODE_ENABLED); in CompleteInitialization()
/foundation/arkui/ace_engine/interfaces/native/
H A Dnative_node.h240 NODE_ENABLED, enumerator
/foundation/arkui/ace_engine/test/unittest/interfaces/
H A Dnative_node_test.cpp183 nodeAPI->setAttribute(rootNode, NODE_ENABLED, &item); in HWTEST_F()
184 auto enableVal = nodeAPI->getAttribute(rootNode, NODE_ENABLED); in HWTEST_F()
882 EXPECT_EQ(nodeAPI->resetAttribute(rootNode, NODE_ENABLED), ARKUI_ERROR_CODE_NO_ERROR); in HWTEST_F()
3422 EXPECT_EQ(nodeAPI->setAttribute(rootNode, NODE_ENABLED, &item0), ARKUI_ERROR_CODE_PARAM_INVALID); in HWTEST_F()
3423 EXPECT_EQ(nodeAPI->setAttribute(rootNode, NODE_ENABLED, &itemEnum), ARKUI_ERROR_CODE_PARAM_INVALID); in HWTEST_F()

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