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Searched refs:MoveParams (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/metaobject/src/animation/
H A Dintf_animation_internal.h63 struct MoveParams { struct in IAnimationInternal::AnimationTargetState
69 /** Returns a MoveParams object with given progress */
70 constexpr static MoveParams FromProgress(float progress) noexcept
72 MoveParams params;
76 /** Returns a MoveParams object with given progress and target state */
77 constexpr static MoveParams FromProgress(float progress, AnimationTargetState state) noexcept
79 MoveParams params;
90 virtual bool Move(const MoveParams& move) = 0;
H A Danimation_state.cpp121 return Move(IAnimationInternal::MoveParams::FromProgress(progress)); in Step()
124 constexpr IAnimationInternal::AnimationTargetState GetTargetState(const IAnimationInternal::MoveParams& move) noexcept
146 AnimationState::StepStatus AnimationState::Move(const IAnimationInternal::MoveParams& move) in Move()
202 Move(IAnimationInternal::MoveParams::FromProgress(position, state)); in Seek()
217 return Move(IAnimationInternal::MoveParams::FromProgress(0.f, IAnimationInternal::AnimationTargetState::STOPPED)) in Stop()
223 return Move(IAnimationInternal::MoveParams::FromProgress(1.f, IAnimationInternal::AnimationTargetState::FINISHED)) in Finish()
H A Danimation_state.h125 StepStatus Move(const IAnimationInternal::MoveParams& move);
H A Dstaggered_animation_state.cpp181 constexpr IAnimationInternal::MoveParams TransformChild(const StaggeredAnimationState::AnimationSegment& segment,
185 IAnimationInternal::MoveParams params;
H A Danimation.h101 bool Move(const IAnimationInternal::MoveParams& move) override

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