Searched refs:MeshUtil (Results 1 - 5 of 5) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_util.cpp | 426 void MeshUtil::CalculateTangents(const array_view<const uint32_t>& indices, in CalculateTangents() 433 void MeshUtil::CalculateTangents(const array_view<const uint16_t>& indices, in CalculateTangents() 440 void MeshUtil::CalculateTangents(const array_view<const uint8_t>& indices, in CalculateTangents() 478 Entity MeshUtil::GeneratePlaneMesh(const IEcs& ecs, const string_view name, Entity material, float width, float depth) in GeneratePlaneMesh() 526 Entity MeshUtil::GenerateSphereMesh( in GenerateSphereMesh() 562 Entity MeshUtil::GenerateConeMesh( in GenerateConeMesh() 598 Entity MeshUtil::GenerateTorusMesh(const IEcs& ecs, const string_view name, Entity material, float majorRadius, in GenerateTorusMesh() 634 Entity MeshUtil::GenerateCubeMesh( in GenerateCubeMesh() 670 Entity MeshUtil::GenerateEntity(const IEcs& ecs, const string_view name, Entity meshHandle) in GenerateEntity() 694 Entity MeshUtil 758 MeshUtil::MeshUtil(IClassFactory& factory) : factory_(factory) {} MeshUtil() function in MeshUtil [all...] |
H A D | mesh_util.h | 37 class MeshUtil : public IMeshUtil { class 67 explicit MeshUtil(CORE_NS::IClassFactory& factory); 68 ~MeshUtil() override = default;
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H A D | mesh_builder.cpp | 946 MeshUtil::CalculateTangents(indicesView, posView, norView, uvsView, outTangents); in GenerateDefaultTangents() 951 MeshUtil::CalculateTangents(indicesView, posView, norView, uvsView, outTangents); in GenerateDefaultTangents() 956 MeshUtil::CalculateTangents(indicesView, posView, norView, uvsView, outTangents); in GenerateDefaultTangents()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ |
H A D | graphics_context.h | 40 class MeshUtil; 102 BASE_NS::unique_ptr<MeshUtil> meshUtil_;
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H A D | graphics_context.cpp | 306 meshUtil_ = make_unique<MeshUtil>(engine); in Init()
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