/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_postprocess.h | 62 META_PROPERTY(bool, Enabled); 82 META_PROPERTY(TonemapType, Type) 88 META_PROPERTY(float, Exposure) 120 META_PROPERTY(BloomType, Type) 125 META_PROPERTY(QualityType, Quality) 130 META_PROPERTY(float, ThresholdHard) 135 META_PROPERTY(float, ThresholdSoft) 140 META_PROPERTY(float, AmountCoefficient) 145 META_PROPERTY(float, DirtMaskCoefficient) 150 META_PROPERTY(IBitma [all...] |
H A D | intf_light.h | 41 META_PROPERTY(SCENE_NS::Color, Color) 47 META_PROPERTY(float, Intensity) 53 META_PROPERTY(float, NearPlane) 59 META_PROPERTY(bool, ShadowEnabled) 65 META_PROPERTY(float, ShadowStrength) 71 META_PROPERTY(float, ShadowDepthBias) 77 META_PROPERTY(float, ShadowNormalBias) 83 META_PROPERTY(float, SpotInnerAngle) 89 META_PROPERTY(float, SpotOuterAngle) 95 META_PROPERTY(uint8_ [all...] |
H A D | intf_camera.h | 40 META_PROPERTY(float, FoV) 46 META_PROPERTY(float, AspectRatio) 51 META_PROPERTY(float, NearPlane) 57 META_PROPERTY(float, FarPlane) 63 META_PROPERTY(float, XMagnification) 69 META_PROPERTY(float, YMagnification) 75 META_PROPERTY(float, XOffset) 81 META_PROPERTY(float, YOffset) 99 META_PROPERTY(uint8_t, Projection) 114 META_PROPERTY(uint8_ [all...] |
H A D | intf_environment.h | 48 META_PROPERTY(BackgroundType, Background) 54 META_PROPERTY(BASE_NS::Math::Vec4, IndirectDiffuseFactor) 60 META_PROPERTY(BASE_NS::Math::Vec4, IndirectSpecularFactor) 66 META_PROPERTY(BASE_NS::Math::Vec4, EnvMapFactor) 72 META_PROPERTY(IBitmap::Ptr, RadianceImage) 78 META_PROPERTY(uint32_t, RadianceCubemapMipCount) 84 META_PROPERTY(IBitmap::Ptr, EnvironmentImage) 90 META_PROPERTY(float, EnvironmentMapLodLevel) 103 META_PROPERTY(BASE_NS::Math::Quat, EnvironmentRotation) 109 META_PROPERTY(BASE_N [all...] |
H A D | intf_view_node.h | 32 META_PROPERTY(BASE_NS::Math::Vec2, DesignScale) 37 META_PROPERTY(float, PixelToUnitScale) 43 META_PROPERTY(bool, QuadScale) 49 META_PROPERTY(bool, SizeFromDesignSize) 54 META_PROPERTY(BASE_NS::Math::UVec2, Size) 59 META_PROPERTY(BASE_NS::Color, ClearColor) 64 META_PROPERTY(BASE_NS::string, Filename)
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H A D | intf_mesh.h | 35 META_PROPERTY(SCENE_NS::IMaterial::Ptr, Material) 36 META_PROPERTY(uint64_t, Handle) 37 META_PROPERTY(BASE_NS::Math::Vec3, AABBMin) 38 META_PROPERTY(BASE_NS::Math::Vec3, AABBMax) 39 META_PROPERTY(uint8_t, RenderSortLayerOrder) 64 META_PROPERTY(SCENE_NS::IMaterial::Ptr, MaterialOverride) 171 META_PROPERTY(SCENE_NS::IMaterial::Ptr, MaterialOverride) 183 META_PROPERTY(IMesh::Ptr, Mesh) 189 META_PROPERTY(size_t, VisibleInstanceCount)
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H A D | intf_material.h | 41 META_PROPERTY(uint32_t, TextureSlotIndex) 47 META_PROPERTY(SCENE_NS::IBitmap::Ptr, Image) 73 META_PROPERTY(uint8_t, Sampler) 79 META_PROPERTY(BASE_NS::Math::Vec4, Factor) 85 META_PROPERTY(BASE_NS::Math::Vec2, Translation) 91 META_PROPERTY(float, Rotation) 97 META_PROPERTY(BASE_NS::Math::Vec2, Scale) 127 META_PROPERTY(BASE_NS::string, Uri) 151 META_PROPERTY(BASE_NS::string, Uri) 157 META_PROPERTY(BASE_N [all...] |
H A D | intf_node.h | 67 META_PROPERTY(BASE_NS::Math::Vec3, Position) 73 META_PROPERTY(BASE_NS::Math::Vec3, Scale) 79 META_PROPERTY(BASE_NS::Math::Quat, Rotation) 85 META_PROPERTY(bool, Visible) 92 META_PROPERTY(uint64_t, LayerMask) 117 META_PROPERTY(BASE_NS::Math::Mat4X4, LocalMatrix) 123 META_PROPERTY(BASE_NS::shared_ptr<IMesh>, Mesh)
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H A D | intf_scene_presenter.h | 33 META_PROPERTY(ICamera::Ptr, Camera) 39 META_PROPERTY(IScene::Ptr, Scene) 46 META_PROPERTY(uint8_t, RenderMode)
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H A D | intf_scene.h | 67 META_PROPERTY(ICamera::Ptr, DefaultCamera) 73 META_PROPERTY(BASE_NS::string, Uri) 79 META_PROPERTY(IRenderConfiguration::Ptr, RenderConfiguration) 88 META_PROPERTY(bool, Asynchronous) 260 META_PROPERTY(BASE_NS::string, SystemGraphUri)
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H A D | intf_render_configuration.h | 33 META_PROPERTY(IEnvironment::Ptr, Environment)
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/foundation/graphic/graphic_3d/lume/metaobject/test/src/ |
H A D | testing_objects.h | 140 META_PROPERTY(int, Property) 147 META_PROPERTY(string, Name) 198 META_PROPERTY(int, First) 199 META_PROPERTY(string, Second) 203 META_PROPERTY(BASE_NS::Math::Vec3, Vec3Property1) 204 META_PROPERTY(BASE_NS::Math::Vec3, Vec3Property2) 205 META_PROPERTY(BASE_NS::Math::Vec3, Vec3Property3) 207 META_PROPERTY(float, FloatProperty1) 208 META_PROPERTY(float, FloatProperty2) 210 META_PROPERTY(MyComparableTestTyp [all...] |
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/animation/ |
H A D | intf_animation.h | 61 META_PROPERTY(bool, Enabled) 90 META_PROPERTY(ICurve1D::Ptr, Curve) 99 META_PROPERTY(BASE_NS::weak_ptr<IAnimationController>, Controller) 200 META_PROPERTY(TimeSpan, Duration) 214 META_PROPERTY(IProperty::WeakPtr, Property) 228 META_PROPERTY(IAny::Ptr, From) 234 META_PROPERTY(IAny::Ptr, To)
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/curves/ |
H A D | intf_bezier.h | 42 META_PROPERTY(BASE_NS::Math::Vec2, ControlPoint1) 46 META_PROPERTY(BASE_NS::Math::Vec2, ControlPoint2)
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/ |
H A D | intf_tickable_controller.h | 50 META_PROPERTY(META_NS::TimeSpan, TickInterval) 55 META_PROPERTY(META_NS::TraversalType, TickOrder)
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H A D | intf_content.h | 64 META_PROPERTY(bool, ContentSearchable) 69 META_PROPERTY(META_NS::IContentLoader::Ptr, ContentLoader)
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H A D | intf_startable_controller.h | 49 META_PROPERTY(META_NS::TraversalType, TraversalType) 58 META_PROPERTY(META_NS::StartBehavior, StartBehavior)
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H A D | intf_proxy_object.h | 41 META_PROPERTY(ProxyModeBitsValue, Mode) 48 META_PROPERTY(bool, Dynamic)
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H A D | intf_named.h | 42 META_PROPERTY(BASE_NS::string, Name)
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H A D | intf_startable.h | 64 META_PROPERTY(META_NS::StartBehavior, StartableMode)
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H A D | intf_object_context.h | 59 META_PROPERTY(IObjectContext::Ptr, ObjectContext);
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/loaders/ |
H A D | intf_class_content_loader.h | 37 META_PROPERTY(ObjectId, ClassId);
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H A D | intf_file_content_loader.h | 45 META_PROPERTY(bool, Cached)
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/animation/modifiers/ |
H A D | intf_loop.h | 40 META_PROPERTY(int32_t, LoopCount)
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H A D | intf_speed.h | 39 META_PROPERTY(float, SpeedFactor)
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