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/foundation/graphic/graphic_3d/lume/Lume_3D/src/plugin/
H A Dstatic_plugin.cpp96 #define MANAGER(name, type) \ macro
118 MANAGER(CAMERA_COMPONENT_TYPE_INFO, ICameraComponentManager);
119 MANAGER(PHYSICAL_CAMERA_COMPONENT_TYPE_INFO, IPhysicalCameraComponentManager);
120 MANAGER(LIGHT_COMPONENT_TYPE_INFO, ILightComponentManager);
121 MANAGER(LOCAL_MATRIX_COMPONENT_TYPE_INFO, ILocalMatrixComponentManager);
122 MANAGER(NODE_COMPONENT_TYPE_INFO, INodeComponentManager);
123 MANAGER(RENDER_MESH_COMPONENT_TYPE_INFO, IRenderMeshComponentManager);
124 MANAGER(WORLD_MATRIX_COMPONENT_TYPE_INFO, IWorldMatrixComponentManager);
125 MANAGER(TRANSFORM_COMPONENT_TYPE_INFO, ITransformComponentManager);
126 MANAGER(INITIAL_TRANSFORM_COMPONENT_TYPE_INF
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