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Help
Searched
refs:MAINTENANCE
(Results
1 - 10
of
10
) sorted by relevance
/foundation/resourceschedule/device_standby/plugins/standby_state/src/
H
A
D
nap_state.cpp
44
if (stateManagerPtr->GetPreState() == StandbyState::
MAINTENANCE
) {
in BeginState()
45
nextState_ = StandbyState::
MAINTENANCE
;
in BeginState()
130
nextState_ = StandbyState::
MAINTENANCE
;
in OnStateBlocked()
H
A
D
working_state.cpp
68
if (nextState == StandbyState::
MAINTENANCE
) {
in CheckTransitionValid()
H
A
D
state_manager_adapter.cpp
45
maintStatePtr_ = std::make_shared<MaintenanceState>(StandbyState::
MAINTENANCE
, 0, stateManager, handler_);
in Init()
159
curStatePtr_->GetCurState() != StandbyState::
MAINTENANCE
)) {
in HandleOpenCloseLid()
217
} else if (nextState == StandbyState::
MAINTENANCE
||
in TransitToState()
218
curState == StandbyState::
MAINTENANCE
) {
in TransitToState()
313
curState == StandbyState::
MAINTENANCE
))) {
in OnScreenOffHalfHourInner()
H
A
D
sleep_state.cpp
40
nextState_ = StandbyState::
MAINTENANCE
;
in SleepState()
97
if (stateManagerPtr->GetPreState() == StandbyState::
MAINTENANCE
) {
in BeginState()
H
A
D
dark_state.cpp
60
if (nextState == StandbyState::
MAINTENANCE
) {
in CheckTransitionValid()
/foundation/resourceschedule/device_standby/interfaces/innerkits/include/
H
A
D
standby_state.h
26
MAINTENANCE
,
member
/foundation/resourceschedule/device_standby/plugins/test/unittest/
H
A
D
standby_plugin_unit_test.cpp
309
standbyStateManager_->TransitToState(StandbyState::
MAINTENANCE
);
in HWTEST_F()
312
standbyStateManager_->TransitToState(StandbyState::
MAINTENANCE
);
in HWTEST_F()
348
EXPECT_NE(standbyStateManager_->curStatePtr_->GetCurState(), StandbyState::
MAINTENANCE
);
in HWTEST_F()
396
standbyStateManager_->TransitToStateInner(StandbyState::
MAINTENANCE
);
in HWTEST_F()
400
standbyStateManager_->TransitToStateInner(StandbyState::
MAINTENANCE
);
in HWTEST_F()
/foundation/resourceschedule/device_standby/plugins/strategy/src/
H
A
D
base_network_strategy.cpp
351
if ((curState == StandbyState::
MAINTENANCE
) && (preState == StandbyState::SLEEP)) {
in DisableNetworkFirewall()
356
} else if ((curState == StandbyState::SLEEP) && (preState == StandbyState::
MAINTENANCE
)) {
in DisableNetworkFirewall()
361
} else if (preState == StandbyState::SLEEP || preState == StandbyState::
MAINTENANCE
) {
in DisableNetworkFirewall()
H
A
D
running_lock_strategy.cpp
374
if ((curState == StandbyState::
MAINTENANCE
) && (preState == StandbyState::SLEEP)) {
in StopProxy()
378
} else if ((curState == StandbyState::SLEEP) && (preState == StandbyState::
MAINTENANCE
)) {
in StopProxy()
382
} else if (preState == StandbyState::SLEEP || preState == StandbyState::
MAINTENANCE
) {
in StopProxy()
/foundation/resourceschedule/device_standby/plugins/test/fuzztest/statemanageradapter_fuzzer/
H
A
D
statemanageradapter_fuzzer.cpp
138
workingStatePrt_->CheckTransitionValid(StandbyState::
MAINTENANCE
);
in PreciseCoverage()
Completed in 8 milliseconds