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Searched refs:JOINT_MATS_INDEX (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dskinning_system.cpp56 constexpr auto JOINT_MATS_INDEX = 2U; member
265 auto jointMatricesHandle = jointMatricesManager_.Write(row.components[JOINT_MATS_INDEX]); in UpdateSkin()
297 if (hasPrev && row.IsValidComponentId(JOINT_MATS_INDEX)) { in Update()
299 auto current = jointMatricesManager_.Read(row.components[JOINT_MATS_INDEX]); in Update()
346 if (!row.IsValidComponentId(PREV_JOINT_MATS_INDEX) && row.IsValidComponentId(JOINT_MATS_INDEX)) { in Update()
349 auto current = jointMatricesManager_.Read(row.components[JOINT_MATS_INDEX]); in Update()

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