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Searched refs:HasGameScene (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_surface/utils/frame_report/test/unittest/
H A Dframe_report_test.cpp78 * Function: HasGameScene
82 * CaseDescription: 1. call HasGameScene
88 bool result = Rosen::FrameReport::GetInstance().HasGameScene(); in HWTEST_F()
92 result = Rosen::FrameReport::GetInstance().HasGameScene(); in HWTEST_F()
/foundation/graphic/graphic_surface/utils/frame_report/export/
H A Dframe_report.h36 bool HasGameScene();
/foundation/graphic/graphic_surface/utils/frame_report/src/
H A Dframe_report.cpp90 bool FrameReport::HasGameScene() in HasGameScene() function in OHOS::Rosen::FrameReport
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
H A Drs_hardware_thread.cpp189 bool hasGameScene = FrameReport::GetInstance().HasGameScene(); in CommitAndReleaseLayers()

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