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Help
Searched
refs:HandleMsg
(Results
1 - 7
of
7
) sorted by relevance
/foundation/ai/intelligent_voice_framework/utils/
H
A
D
state_manager.h
76
using
HandleMsg
= std::function<int(const StateMsg &msg, State &nextState)>;
87
StateActions& Add(int msgid,
HandleMsg
handler)
in Add()
99
StateActions& WaitUntil(int type,
HandleMsg
handler, int64_t delayUs, int cookie = 0)
in WaitUntil()
113
std::map<int32_t,
HandleMsg
> actions;
133
StateGroup& Add(int msgid,
HandleMsg
handler)
in Add()
161
int
HandleMsg
(const StateMsg &msg);
H
A
D
msg_handle_thread.cpp
47
bool MsgHandleThread::
HandleMsg
(Message &msg)
in HandleMsg()
function in OHOS::IntellVoiceUtils::MsgHandleThread
118
isQuit =
HandleMsg
(*msg);
in Run()
H
A
D
msg_handle_thread.h
38
virtual bool
HandleMsg
(Message &msg);
H
A
D
state_manager.cpp
107
HandleMsg
(msg);
in OnTimerEvent()
110
int ModuleStates::
HandleMsg
(const StateMsg &msg)
in HandleMsg()
function in OHOS::IntellVoiceUtils::ModuleStates
/foundation/CastEngine/castengine_wifi_display/services/interaction/scene/
H
A
D
scene_service.h
59
virtual void
HandleMsg
(SceneFormat &formatData) = 0;
/foundation/ai/intelligent_voice_framework/services/intell_voice_engine/server/wakeup/headset/
H
A
D
headset_wakeup_engine_impl.cpp
112
return ModuleStates::
HandleMsg
(msg);
in Handle()
/foundation/ai/intelligent_voice_framework/services/intell_voice_engine/server/wakeup/
H
A
D
wakeup_engine_impl.cpp
125
return ModuleStates::
HandleMsg
(msg);
in Handle()
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