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Searched refs:HAS_FILESYSTEM (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/
H A Dstd_filesystem.cpp24 #if !defined(HAS_FILESYSTEM)
54 #if defined(HAS_FILESYSTEM)
113 #if defined(HAS_FILESYSTEM) in DeleteFile()
147 #if defined(HAS_FILESYSTEM) in DeleteDirectory()
163 #if defined(HAS_FILESYSTEM) in Rename()
188 #if !defined(HAS_FILESYSTEM)
198 #if defined(HAS_FILESYSTEM) in GetEntry()
H A Dstd_file.cpp26 #ifndef HAS_FILESYSTEM
81 #if defined(HAS_FILESYSTEM)
109 #if defined(HAS_FILESYSTEM) in Open()
143 #if defined(HAS_FILESYSTEM) in Create()
H A Dstd_directory.cpp27 #if !defined(HAS_FILESYSTEM)
53 #if defined(HAS_FILESYSTEM)
136 #else // HAS_FILESYSTEM not defined
240 #endif // HAS_FILESYSTEM
251 #ifdef HAS_FILESYSTEM in ResolveAbsolutePath()
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/io/dev/
H A DFileMonitor.cpp23 #define HAS_FILESYSTEM 1 macro
56 #ifdef HAS_FILESYSTEM in resolveAbsolutePath()
/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/ohos/
H A Dohos_file.cpp28 #define HAS_FILESYSTEM macro
32 #ifndef HAS_FILESYSTEM

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