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Searched refs:GpuShaderProgramVk (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_program_vk.h37 class GpuShaderProgramVk final : public GpuShaderProgram {
39 GpuShaderProgramVk(Device& aDevice, const GpuShaderProgramCreateData& aCreateData);
40 ~GpuShaderProgramVk() = default;
H A Dgpu_program_vk.cpp39 GpuShaderProgramVk::GpuShaderProgramVk(Device& device, const GpuShaderProgramCreateData& createData) in GpuShaderProgramVk() function in GpuShaderProgramVk
82 const GpuShaderProgramPlatformDataVk& GpuShaderProgramVk::GetPlatformData() const in GetPlatformData()
87 const ShaderReflection& GpuShaderProgramVk::GetReflection() const in GetReflection()
H A Dpipeline_state_object_vk.cpp191 const GpuShaderProgramVk& program = static_cast<const GpuShaderProgramVk&>(gpuShaderProgram); in GraphicsPipelineStateObjectVk()
H A Ddevice_vk.cpp1294 return make_unique<GpuShaderProgramVk>(*this, data); in CreateGpuShaderProgram()

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