Home
last modified time | relevance | path

Searched refs:GpuBufferVk (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_buffer_vk.cpp91 GpuBufferVk::GpuBufferVk(Device& device, const GpuBufferDesc& desc) in GpuBufferVk() function in GpuBufferVk
102 GpuBufferVk::GpuBufferVk(Device& device, const GpuAccelerationStructureDesc& desc) in GpuBufferVk() function in GpuBufferVk
155 GpuBufferVk::~GpuBufferVk() in ~GpuBufferVk()
185 void GpuBufferVk::CreateBufferImpl() in CreateBufferImpl()
222 const GpuBufferDesc& GpuBufferVk::GetDesc() const in GetDesc()
227 const GpuBufferPlatformDataVk& GpuBufferVk::GetPlatformData() const in GetPlatformData()
232 const GpuAccelerationStructureDesc& GpuBufferVk
[all...]
H A Dgpu_buffer_vk.h40 class GpuBufferVk final : public GpuBuffer {
42 GpuBufferVk(Device& device, const GpuBufferDesc& desc);
43 GpuBufferVk(Device& device, const GpuAccelerationStructureDesc& desc);
44 ~GpuBufferVk();
H A Dgpu_resource_util_vk.cpp37 GpuBufferVk& vkBuffer = (GpuBufferVk&)buffer; in CopyGpuBufferVk()
62 const GpuBufferPlatformDataVk& plat = (static_cast<const GpuBufferVk&>(buffer)).GetPlatformData(); in DebugBufferNameVk()
H A Drender_backend_vk.cpp1257 if (const GpuBufferVk* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferVk>(renderCmd.argsHandle); gpuBuffer) {
1300 if (const GpuBufferVk* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferVk>(renderCmd.argsHandle); gpuBuffer) {
1459 const GpuBufferVk* gpuBuffer = nullptr;
1467 gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferVk>(currBufferHandle);
1488 const GpuBufferVk* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferVk>(renderCmd.indexBuffer.bufferHandle);
1559 const GpuBufferVk* srcGpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferVk>(renderCm
[all...]
H A Ddevice_vk.cpp1217 return make_unique<GpuBufferVk>(*this, desc); in CreateGpuBuffer()
1222 return make_unique<GpuBufferVk>(*this, descAccel); in CreateGpuBuffer()
1451 GpuBufferVk* buffer = gpuResourceMgr_.GetBuffer<GpuBufferVk>(handle); in GetBuffer()
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_default_acceleration_structure_staging.cpp129 if (const GpuBufferVk* accelPtr = gpuResourceMgrImpl.GetBuffer<GpuBufferVk>( in ExecuteFrameProcessInstanceData()

Completed in 6 milliseconds