Home
last modified time | relevance | path

Searched refs:GetTaskQueue (Results 1 - 11 of 11) sorted by relevance

/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H A Dscene_adapter.cpp204 engineThread = tr.GetTaskQueue(ENGINE_THREAD); in InitEngine()
209 ioThread = tr.GetTaskQueue(IO_QUEUE); in InitEngine()
255 auto engineThread = META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD); in InitEngine()
302 META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD)->AddWaitableTask(cb)->Wait(); in CreateTextureLayer()
358 META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD)->AddWaitableTask(cb)->Wait(); in OnWindowChange()
377 auto ioThread = META_NS::GetTaskQueueRegistry().GetTaskQueue(IO_QUEUE); in DeinitRenderThread()
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/
H A Dintf_task_queue_registry.h44 virtual ITaskQueue::Ptr GetTaskQueue(const BASE_NS::Uid& queueId) const = 0;
/foundation/graphic/graphic_3d/lume/metaobject/test/src/
H A Dtest_runner.cpp199 engineThread = tr.GetTaskQueue(ENGINE_THREAD); in InitEngine()
204 ioThread = tr.GetTaskQueue(IO_QUEUE); in InitEngine()
/foundation/graphic/graphic_3d/kits/js/src/
H A DSceneJS.cpp126 .GetTaskQueue(JS_RELEASE_THREAD) in CallIt()
267 releaseThread = META_NS::GetTaskQueueRegistry().GetTaskQueue(JS_RELEASE_THREAD); in Load()
377 .GetTaskQueue(ENGINE_THREAD) in Load()
560 META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD)->AddWaitableTask(cb)->Wait(); in GetRoot()
831 .GetTaskQueue(ENGINE_THREAD) in CreateMaterial()
895 .GetTaskQueue(ENGINE_THREAD) in CreateShader()
1022 auto ioqueue = META_NS::GetTaskQueueRegistry().GetTaskQueue(IO_QUEUE); in CreateImage()
1023 auto enginequeue = META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD); in CreateImage()
H A DPropertyProxy.cpp80 updateToken_ = META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD)->AddTask(updateTask_); in ScheduleUpdate()
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/api/
H A Dtimer.h114 return Start(interval, BASE_NS::move(func), type, GetTaskQueueRegistry().GetTaskQueue(queueId)); in Start()
H A Devent_handler.h147 auto queue = GetTaskQueueRegistry().GetTaskQueue(queueId); in Subscribe()
/foundation/graphic/graphic_3d/lume/metaobject/src/
H A Dstartable_object_controller.cpp339 if (auto queue = GetTaskQueueRegistry().GetTaskQueue(queueId)) { in ProcessOps()
404 auto queue = tickQueueId_ != BASE_NS::Uid {} ? META_NS::GetTaskQueueRegistry().GetTaskQueue(tickQueueId_) in UpdateTicker()
H A Dobject_registry.h121 ITaskQueue::Ptr GetTaskQueue(const BASE_NS::Uid& queueId) const override;
H A Dobject_registry.cpp525 ITaskQueue::Ptr ObjectRegistry::GetTaskQueue(const BASE_NS::Uid& queueId) const in GetTaskQueue() function in ObjectRegistry
/foundation/graphic/graphic_3d/kits/js/include/
H A DBaseObjectJS.h229 return ExecSyncTask(META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD), BASE_NS::move(fun)); in ExecSyncTask()

Completed in 8 milliseconds