/foundation/graphic/graphic_3d/lume/metaobject/src/animation/ |
H A D | track_animation.cpp | 38 GetState().SetTrackDataParams(BASE_NS::move(params)); in Build() 73 if (auto value = GetState().GetCurrentValue()) { in OnAnimationStateChanged() 91 if (auto& currentValue = GetState().GetCurrentValue()) { in ProcessOnGet() 102 GetState().Start(); in Start() 107 GetState().Stop(); in Stop() 112 GetState().Pause(); in Pause() 117 GetState().Restart(); in Restart() 122 GetState().Finish(); in Finish() 127 GetState().Seek(position); in Seek() 132 GetState() in Step() [all...] |
H A D | keyframe_animation.cpp | 36 GetState().ResetClock(); in Initialize() 68 GetState().Start(); in Start() 75 if (GetState().EvaluateValue(data) == AnyReturn::SUCCESS) { in Evaluate() 82 GetState().Stop(); in Stop() 87 GetState().Pause(); in Pause() 92 GetState().Restart(); in Restart() 97 GetState().Finish(); in Finish() 102 GetState().Seek(position); in Seek() 123 if (currentValue_ && (GetState().IsRunning() || GetState() in ProcessOnGet() [all...] |
H A D | animation.h | 58 return GetState().Initialize(BASE_NS::move(GetParams())); 64 GetState().Uninitialize(); 88 return GetState().Attach(attachment, dataContext); 92 return GetState().Detach(attachment); 98 GetState().ResetClock(); 103 return GetState().Move(move).changed; 142 GetState().Step(clock); 157 virtual Internal::AnimationState& GetState() noexcept = 0; 167 using Super::GetState; 172 GetState() [all...] |
H A D | parallel_animation.cpp | 37 GetState().OnChildrenChanged()->AddHandler(MakeCallback<IOnChanged>(this, &ParallelAnimation::ChildrenChanged)); in Build() 45 if (GetState().Evaluate() == AnyReturn::SUCCESS) { in Evaluate() 52 SetValue(META_ACCESS_PROPERTY(Valid), GetState().IsValid()); in ChildrenChanged()
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H A D | sequential_animation.cpp | 37 GetState().OnChildrenChanged()->AddHandler( in Build() 46 if (GetState().Evaluate() == AnyReturn::SUCCESS) { in Evaluate() 53 SetValue(META_ACCESS_PROPERTY(Valid), GetState().IsValid()); in ChildrenChanged()
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H A D | property_animation.cpp | 39 if (GetState().EvaluateValue(data) == AnyReturn::SUCCESS) { in Evaluate() 57 if (currentValue_ && GetState().IsRunning()) { in ProcessOnGet() 73 auto& state = GetState(); in ProcessOnSet()
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/foundation/arkui/ui_lite/test/unittest/components/ |
H A D | ui_radio_button_unit_test.cpp | 112 EXPECT_EQ(radioBtn1->GetState(), UICheckBox::UICheckBoxState::UNSELECTED); in HWTEST_F() 113 EXPECT_EQ(radioBtn2->GetState(), UICheckBox::UICheckBoxState::SELECTED); in HWTEST_F() 114 EXPECT_EQ(radioBtn3->GetState(), UICheckBox::UICheckBoxState::UNSELECTED); in HWTEST_F() 115 EXPECT_EQ(radioBtn4->GetState(), UICheckBox::UICheckBoxState::UNSELECTED); in HWTEST_F() 116 EXPECT_EQ(radioBtn5->GetState(), UICheckBox::UICheckBoxState::UNSELECTED); in HWTEST_F() 119 EXPECT_EQ(radioBtn1->GetState(), UICheckBox::UICheckBoxState::UNSELECTED); in HWTEST_F() 120 EXPECT_EQ(radioBtn2->GetState(), UICheckBox::UICheckBoxState::SELECTED); in HWTEST_F() 121 EXPECT_EQ(radioBtn3->GetState(), UICheckBox::UICheckBoxState::UNSELECTED); in HWTEST_F() 122 EXPECT_EQ(radioBtn4->GetState(), UICheckBox::UICheckBoxState::SELECTED); in HWTEST_F() 123 EXPECT_EQ(radioBtn5->GetState(), UICheckBo in HWTEST_F() [all...] |
H A D | ui_checkbox_unit_test.cpp | 78 EXPECT_EQ(checkBox_->GetState(), UICheckBox::SELECTED); in HWTEST_F() 94 EXPECT_EQ(checkBox_->GetState(), UICheckBox::UICheckBoxState::SELECTED); in HWTEST_F() 96 EXPECT_EQ(checkBox_->GetState(), UICheckBox::UICheckBoxState::UNSELECTED); in HWTEST_F()
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H A D | ui_toggle_button_unit_test.cpp | 75 EXPECT_EQ(toggleBtn_->GetState(), true); in HWTEST_F() 78 EXPECT_EQ(toggleBtn_->GetState(), false); in HWTEST_F()
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H A D | ui_image_animator_unit_test.cpp | 217 EXPECT_EQ(imageAnimator_->GetState(), state); in HWTEST_F() 233 EXPECT_EQ(imageAnimator_->GetState(), Animator::START); in HWTEST_F() 249 EXPECT_EQ(imageAnimator_->GetState(), Animator::STOP); in HWTEST_F() 265 EXPECT_EQ(imageAnimator_->GetState(), Animator::PAUSE); in HWTEST_F() 281 EXPECT_EQ(imageAnimator_->GetState(), Animator::START); in HWTEST_F()
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/foundation/graphic/graphic_2d/rosen/test/hyper_graphic_manager/unittest/ |
H A D | hgm_touch_manager_test.cpp | 55 ASSERT_EQ(touchManager.GetState(), TouchState::IDLE_STATE); in HWTEST_F() 68 ASSERT_EQ(touchManager.GetState(), TouchState::IDLE_STATE); in HWTEST_F() 71 ASSERT_EQ(touchManager.GetState(), TouchState::IDLE_STATE); in HWTEST_F() 75 ASSERT_EQ(touchManager.GetState(), TouchState::DOWN_STATE); in HWTEST_F() 78 ASSERT_EQ(touchManager.GetState(), TouchState::DOWN_STATE); in HWTEST_F() 82 ASSERT_EQ(touchManager.GetState(), TouchState::UP_STATE); in HWTEST_F() 86 ASSERT_EQ(touchManager.GetState(), TouchState::DOWN_STATE); in HWTEST_F() 90 ASSERT_EQ(touchManager.GetState(), TouchState::UP_STATE); in HWTEST_F() 94 ASSERT_EQ(touchManager.GetState(), TouchState::IDLE_STATE); in HWTEST_F() 116 ASSERT_EQ(touchManager.GetState(), TouchStat in HWTEST_F() [all...] |
/foundation/ability/ability_runtime/test/unittest/ams_app_workflow_test/ |
H A D | ams_workflow_test.cpp | 191 EXPECT_EQ(AbilityState::ABILITY_STATE_FOREGROUND, appB.GetAbility(tokenB)->GetState()); in HWTEST_F() 192 EXPECT_EQ(ApplicationState::APP_STATE_FOREGROUND, appB.appRecord_->GetState()); in HWTEST_F() 193 EXPECT_EQ(AbilityState::ABILITY_STATE_BACKGROUND, appA.GetAbility(tokenA)->GetState()); in HWTEST_F() 194 EXPECT_EQ(ApplicationState::APP_STATE_BACKGROUND, appA.appRecord_->GetState()); in HWTEST_F() 219 EXPECT_EQ(AbilityState::ABILITY_STATE_BACKGROUND, appA.GetAbility(tokenA)->GetState()); in HWTEST_F() 220 EXPECT_EQ(AbilityState::ABILITY_STATE_FOREGROUND, appA.GetAbility(tokenB)->GetState()); in HWTEST_F() 221 EXPECT_EQ(ApplicationState::APP_STATE_FOREGROUND, appA.appRecord_->GetState()); in HWTEST_F() 253 EXPECT_EQ(AbilityState::ABILITY_STATE_FOREGROUND, appC.GetAbility(tokenC)->GetState()); in HWTEST_F() 254 EXPECT_EQ(ApplicationState::APP_STATE_FOREGROUND, appC.appRecord_->GetState()); in HWTEST_F() 255 EXPECT_EQ(AbilityState::ABILITY_STATE_BACKGROUND, appA.GetAbility(tokenA)->GetState()); in HWTEST_F() [all...] |
/foundation/ability/ability_runtime/test/moduletest/common/ams/app_service_flow_test/ |
H A D | ams_app_service_flow_module_test.cpp | 199 EXPECT_EQ(AbilityState::ABILITY_STATE_FOREGROUND, testAppB.GetAbility(abilityB1Token)->GetState()); in HWTEST_F() 200 EXPECT_EQ(AbilityState::ABILITY_STATE_BACKGROUND, testAppB.GetAbility(abilityB2Token)->GetState()); in HWTEST_F() 201 EXPECT_EQ(ApplicationState::APP_STATE_FOREGROUND, testAppB.appRecord_->GetState()); in HWTEST_F() 202 EXPECT_EQ(AbilityState::ABILITY_STATE_BACKGROUND, testAppA.GetAbility(abilityA1Token)->GetState()); in HWTEST_F() 203 EXPECT_EQ(AbilityState::ABILITY_STATE_BACKGROUND, testAppA.GetAbility(abilityA2Token)->GetState()); in HWTEST_F() 204 EXPECT_EQ(ApplicationState::APP_STATE_BACKGROUND, testAppA.appRecord_->GetState()); in HWTEST_F() 235 EXPECT_EQ(AbilityState::ABILITY_STATE_FOREGROUND, testAppB.GetAbility(abilityB1Token)->GetState()); in HWTEST_F() 236 EXPECT_EQ(ApplicationState::APP_STATE_FOREGROUND, testAppB.appRecord_->GetState()); in HWTEST_F() 237 EXPECT_EQ(AbilityState::ABILITY_STATE_BACKGROUND, testAppA.GetAbility(abilityA1Token)->GetState()); in HWTEST_F() 238 EXPECT_EQ(ApplicationState::APP_STATE_BACKGROUND, testAppA.appRecord_->GetState()); in HWTEST_F() [all...] |
/foundation/arkui/ui_lite/test/unittest/animator/ |
H A D | animator_unit_test.cpp | 113 EXPECT_EQ(animator_->GetState(), Animator::START); in HWTEST_F() 115 EXPECT_EQ(animator_->GetState(), Animator::STOP); in HWTEST_F() 117 EXPECT_EQ(animator_->GetState(), Animator::PAUSE); in HWTEST_F() 119 EXPECT_EQ(animator_->GetState(), Animator::START); in HWTEST_F() 135 EXPECT_EQ(animator_->GetState(), Animator::START); in HWTEST_F() 137 EXPECT_EQ(animator_->GetState(), Animator::STOP); in HWTEST_F() 139 EXPECT_EQ(animator_->GetState(), Animator::PAUSE); in HWTEST_F() 207 EXPECT_EQ(animator->GetState(), Animator::START); in HWTEST_F() 211 if (animator->GetState() == Animator::STOP) { in HWTEST_F() 219 EXPECT_EQ(animator->GetState(), Animato in HWTEST_F() [all...] |
/foundation/ability/ability_lite/frameworks/ability_lite/src/ |
H A D | ability_slice_scheduler.cpp | 110 if (topAbilitySlice_->GetState() == STATE_ACTIVE) { in AddAbilitySlice() 115 if (target.GetState() == STATE_UNINITIALIZED) { in AddAbilitySlice() 118 if (target.GetState() == STATE_INITIAL) { in AddAbilitySlice() 124 if (topAbilitySlice_->GetState() == STATE_INACTIVE) { in AddAbilitySlice() 192 if (caller.GetState() <= STATE_INITIAL) { in CheckLegalForAdd() 195 if (target.GetState() == STATE_ACTIVE) { in CheckLegalForAdd() 216 if (slice.GetState() <= STATE_INITIAL) { in CheckLegalForRemove() 234 "] State: [" + std::to_string(topAbilitySlice_->GetState()) + "]\n"; in GetSliceStackInfo() 237 buff += " [" + std::string(typeid(*slice).name()) + "] State: [" + std::to_string(slice->GetState()) + "]\n"; in GetSliceStackInfo()
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H A D | ability_thread.cpp | 244 if (ability->GetState() != state) { in PerformTransactAbilityState() 248 HILOG_INFO(HILOG_MODULE_APP, "perform transact ability state done [%{public}d]", ability->GetState()); in PerformTransactAbilityState() 249 AbilityMsClient::GetInstance().SchedulerLifecycleDone(token, ability->GetState()); in PerformTransactAbilityState() 250 if (ability->GetState() == STATE_ACTIVE) { in PerformTransactAbilityState() 254 if (ability->GetState() == STATE_INITIAL) { in PerformTransactAbilityState() 318 if (ability.GetState() == STATE_INITIAL) { in HandleLifecycleTransaction() 323 if (ability.GetState() == STATE_ACTIVE) { in HandleLifecycleTransaction() 329 if (ability.GetState() == STATE_INACTIVE) { in HandleLifecycleTransaction() 344 if (ability.GetState() == STATE_INACTIVE) { in HandleLifecycleTransaction()
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/foundation/arkui/ace_engine_lite/frameworks/src/core/components/test/unittest/common/ |
H A D | switch_tdd_test.cpp | 75 if (toggleButton->GetState() == false) { in ComponentSwitchAttributeSetTest001() 80 EXPECT_FALSE(toggleButton->GetState()); in ComponentSwitchAttributeSetTest001() 93 if (toggleButton->GetState() == true) { in ComponentSwitchAttributeSetTest001() 98 EXPECT_TRUE(toggleButton->GetState()); in ComponentSwitchAttributeSetTest001() 111 if (toggleButton->GetState() == false) { in ComponentSwitchAttributeSetTest001() 116 EXPECT_FALSE(toggleButton->GetState()); in ComponentSwitchAttributeSetTest001() 145 if (toggleButton->GetState() == true) { in ComponentSwitchAttributeSetTest002() 150 EXPECT_TRUE(toggleButton->GetState()); in ComponentSwitchAttributeSetTest002()
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H A D | input_event_tdd_test.cpp | 1013 EXPECT_TRUE((checkbox != nullptr) && (checkbox->GetState() == UICheckBox::UNSELECTED)); in HWTEST_F() 1025 EXPECT_TRUE((checkbox != nullptr) && (checkbox->GetState() == UICheckBox::UICheckBoxState::UNSELECTED)); in HWTEST_F() 1056 EXPECT_TRUE((checkbox != nullptr) && (checkbox->GetState() == UICheckBox::UICheckBoxState::SELECTED)); in HWTEST_F() 1073 EXPECT_TRUE((checkbox != nullptr) && (checkbox->GetState() == UICheckBox::UICheckBoxState::SELECTED)); in HWTEST_F() 1107 EXPECT_TRUE((checkbox != nullptr) && (checkbox->GetState() == UICheckBox::UICheckBoxState::SELECTED)); in HWTEST_F() 1116 EXPECT_TRUE((checkbox != nullptr) && (checkbox->GetState() == UICheckBox::UICheckBoxState::UNSELECTED)); in HWTEST_F() 1388 EXPECT_TRUE((radio1 != nullptr) && (radio1->GetState() == UICheckBox::UICheckBoxState::SELECTED)); in HWTEST_F() 1390 EXPECT_TRUE((radio2 != nullptr) && (radio2->GetState() == UICheckBox::UICheckBoxState::UNSELECTED)); in HWTEST_F() 1392 EXPECT_TRUE((radio3 != nullptr) && (radio3->GetState() == UICheckBox::UICheckBoxState::UNSELECTED)); in HWTEST_F() 1400 EXPECT_TRUE((radio1 != nullptr) && (radio1->GetState() in HWTEST_F() [all...] |
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_profiler/unittest/ |
H A D | rs_profiler_socket_test.cpp | 40 EXPECT_EQ(s.GetState(), SocketState::INITIAL); in HWTEST_F() 43 EXPECT_EQ(s.GetState(), SocketState::CREATE); in HWTEST_F() 57 EXPECT_EQ(s.GetState(), SocketState::SHUTDOWN); in HWTEST_F() 72 EXPECT_EQ(s.GetState(), SocketState::SHUTDOWN); in HWTEST_F()
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/foundation/ability/ability_runtime/test/unittest/frameworks_kits_ability_native_test/ |
H A D | ability_lifecycle_executor_test.cpp | 57 * @tc.name: GetState 65 (AbilityLifecycleExecutor::LifecycleState)abilityLifecycleExecutor_->GetState(); in HWTEST_F() 85 (AbilityLifecycleExecutor::LifecycleState)abilityLifecycleExecutor_->GetState(); in HWTEST_F() 105 (AbilityLifecycleExecutor::LifecycleState)abilityLifecycleExecutor_->GetState(); in HWTEST_F() 125 (AbilityLifecycleExecutor::LifecycleState)abilityLifecycleExecutor_->GetState(); in HWTEST_F() 145 (AbilityLifecycleExecutor::LifecycleState)abilityLifecycleExecutor_->GetState(); in HWTEST_F() 165 (AbilityLifecycleExecutor::LifecycleState)abilityLifecycleExecutor_->GetState(); in HWTEST_F()
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/foundation/ability/ability_runtime/test/unittest/ams_app_life_cycle_test/ |
H A D | ams_app_life_cycle_test.cpp | 179 EXPECT_EQ(AbilityState::ABILITY_STATE_CREATE, abilityRecord->GetState()); in PrepareLoadTestAbilityAndApp() 260 auto abilityState = testAppPreRecord.firstAbilityRecord_->GetState(); in TestUpdateAbilityStateWhenAbilityIsCreate() 263 EXPECT_EQ(abilityState, testAppPreRecord.firstAbilityRecord_->GetState()); in TestUpdateAbilityStateWhenAbilityIsCreate() 264 EXPECT_EQ(curAppState, testAppPreRecord.appRecord_->GetState()); in TestUpdateAbilityStateWhenAbilityIsCreate() 272 EXPECT_EQ(AbilityState::ABILITY_STATE_READY, testAppPreRecord.firstAbilityRecord_->GetState()); in TestUpdateAbilityStateToBackgroundWhenAbilityIsReady() 273 EXPECT_EQ(curAppState, testAppPreRecord.appRecord_->GetState()); in TestUpdateAbilityStateToBackgroundWhenAbilityIsReady() 281 EXPECT_EQ(AbilityState::ABILITY_STATE_BACKGROUND, testAppPreRecord.firstAbilityRecord_->GetState()); in TestUpdateAbilityStateToBackgroundWhenAbilityIsBackground() 282 EXPECT_EQ(curAppState, testAppPreRecord.appRecord_->GetState()); in TestUpdateAbilityStateToBackgroundWhenAbilityIsBackground() 291 EXPECT_EQ(curAbilityState, testAppPreRecord.firstAbilityRecord_->GetState()); in TestTerminateAbilityWhenAbilityIsNotBackground() 292 EXPECT_EQ(curAppState, testAppPreRecord.appRecord_->GetState()); in TestTerminateAbilityWhenAbilityIsNotBackground() [all...] |
/foundation/communication/bluetooth_service/services/bluetooth/service/src/hfp_hf/ |
H A D | hfp_hf_call_manager.cpp | 45 if (it->second.GetState() == state) { in GetCallByState() 78 if ((iter->second.GetState() != updateiter->second.GetState()) || in UpdateCallDone() 81 iter->second.SetState(updateiter->second.GetState()); in UpdateCallDone() 106 if (it->second.GetState() == state) { in GetCallNumberByState()
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/foundation/communication/bluetooth_service/services/bluetooth/service/src/common/ |
H A D | sys_state_machine.cpp | 100 int stateBREDR = am_.GetState(BTTransport::ADAPTER_BREDR); in Entry() 101 int stateBLE = am_.GetState(BTTransport::ADAPTER_BLE); in Entry() 136 int stateBREDR = am_.GetState(BTTransport::ADAPTER_BREDR); in Entry() 137 int stateBLE = am_.GetState(BTTransport::ADAPTER_BLE); in Entry() 172 int stateBREDR = am_.GetState(BTTransport::ADAPTER_BREDR); in Entry() 173 int stateBLE = am_.GetState(BTTransport::ADAPTER_BLE); in Entry()
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/foundation/ability/ability_lite/frameworks/abilitymgr_lite/src/slite/ |
H A D | ability_record_state_data.cpp | 30 : AbilityRecordStateData(stateData.GetAppName(), stateData.GetState()) in AbilityRecordStateData() 38 state_ = stateData.GetState(); in operator =()
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/foundation/ability/ability_runtime/test/unittest/ams_service_load_ability_process_test/ |
H A D | ams_service_load_ability_process_test.cpp | 196 EXPECT_EQ(record->GetState(), ApplicationState::APP_STATE_CREATE); in HWTEST_F() 202 EXPECT_EQ(abilityRecord->GetState(), AbilityState::ABILITY_STATE_CREATE); in HWTEST_F() 247 EXPECT_EQ(record->GetState(), ApplicationState::APP_STATE_CREATE); in HWTEST_F() 254 EXPECT_EQ(abilityRecord->GetState(), AbilityState::ABILITY_STATE_CREATE); in HWTEST_F() 278 EXPECT_EQ(record2->GetState(), ApplicationState::APP_STATE_CREATE); in HWTEST_F() 282 EXPECT_EQ(abilityRecord2->GetState(), AbilityState::ABILITY_STATE_CREATE); in HWTEST_F() 453 EXPECT_EQ(record->GetState(), ApplicationState::APP_STATE_CREATE); in HWTEST_F() 459 EXPECT_EQ(abilityRecord->GetState(), AbilityState::ABILITY_STATE_CREATE); in HWTEST_F() 511 EXPECT_EQ(record->GetState(), ApplicationState::APP_STATE_CREATE); in HWTEST_F() 517 EXPECT_EQ(abilityRecord->GetState(), AbilityStat in HWTEST_F() [all...] |