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Searched refs:GetResourceBinding (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_pipeline_binder.h235 virtual ResourceBinding GetResourceBinding(uint32_t set, uint32_t binding) const = 0;
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.h91 ResourceBinding GetResourceBinding(uint32_t set, uint32_t binding) const override;
H A Dshader_pipeline_binder.cpp602 IShaderPipelineBinder::ResourceBinding ShaderPipelineBinder::GetResourceBinding(uint32_t set, uint32_t binding) const in GetResourceBinding() function in ShaderPipelineBinder

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