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Searched refs:GetMeshName (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dnode_impl.cpp1389 auto entityName = sceneHolder->GetMeshName(self->GetEntity()); in InitializeMesh()
1410 auto entityName = SceneHolder()->GetMeshName(EcsObject()->GetEntity()); in GetMeshFromEngine()
H A Dscene_holder.h224 BASE_NS::string_view GetMeshName(CORE_NS::Entity referringEntity);
H A Dscene_holder.cpp1758 BASE_NS::string_view SceneHolder::GetMeshName(CORE_NS::Entity referringEntity) in GetMeshName() function in SceneHolder

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