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Searched refs:GetEntityUri (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dsubmeshhandler.cpp97 if (sceneHolder->GetEntityUri(entity, uri)) { in GetMaterialFromEntity()
H A Dscene_holder.h362 bool GetEntityUri(const CORE_NS::Entity& entity, BASE_NS::string& nameString);
H A Dmaterial_impl.cpp463 sh->GetEntityUri(image, name); in CheckImageHandle()
H A Dscene_holder.cpp1277 bool SceneHolder::GetEntityUri(const CORE_NS::Entity& entity, BASE_NS::string& uriString) in GetEntityUri() function in SceneHolder

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