Home
last modified time | relevance | path

Searched refs:GetDescriptorSetLayoutBindingResources (Results 1 - 25 of 29) sorted by relevance

12

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_motion_blur.cpp217 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in Execute()
284 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity()
317 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity()
346 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity()
374 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateDescriptorSet0()
H A Drender_bloom.cpp158 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources());
192 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources());
232 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ComputeDownscale()
267 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ComputeUpscale()
302 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ComputeCombine()
369 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderDownscaleAndThreshold()
411 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderDownscale()
464 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderUpscale()
507 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderCombine()
H A Drender_blur.cpp156 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateGlobalSet()
242 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderData()
338 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in BlurPass()
H A Drender_node_shader_passes_generic.cpp218 descriptorSetHandles[setIdx], binder->GetDescriptorSetLayoutBindingResources(currSet.set)); in ExecuteFrameGraphics()
307 descriptorSetHandles[setIdx], binder->GetDescriptorSetLayoutBindingResources(currSet.set)); in ExecuteFrameCompute()
H A Drender_copy.cpp132 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in Execute()
H A Drender_node_mip_chain_post_process.cpp322 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateGlobalSet()
385 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderGraphics()
H A Drender_node_compute_generic.cpp133 const auto bindings = pipelineDescriptorSetBinder_->GetDescriptorSetLayoutBindingResources(refIndex); in ExecuteFrame()
H A Drender_node_back_buffer.cpp114 const auto bindings = pipelineDescriptorSetBinder_->GetDescriptorSetLayoutBindingResources(refIndex); in ExecuteFrame()
H A Drender_node_fullscreen_generic.cpp113 const auto bindings = pipelineDescriptorSetBinder_->GetDescriptorSetLayoutBindingResources(refIndex); in ExecuteFrame()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_pipeline_descriptor_set_binder.h39 virtual DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources() const = 0;
185 virtual DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources(const uint32_t set) const = 0;
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_morph.cpp205 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ComputeMorphs()
229 inputBinder.GetDescriptorSetHandle(), inputBinder.GetDescriptorSetLayoutBindingResources()); in ComputeMorphs()
245 outputBinder.GetDescriptorSetHandle(), outputBinder.GetDescriptorSetLayoutBindingResources()); in ComputeMorphs()
H A Drender_node_default_material_deferred_shading.cpp273 const DescriptorSetLayoutBindingResources resources[] { binder0.GetDescriptorSetLayoutBindingResources(), in UpdateSet01()
274 binder1.GetDescriptorSetLayoutBindingResources() }; in UpdateSet01()
284 allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetLayoutBindingResources(set); in UpdateUserSets()
293 allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetLayoutBindingResources(set); in UpdateUserSets()
484 allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetLayoutBindingResources(BUILT_IN_SETS_COUNT) in CreateDescriptorSets()
487 ->GetDescriptorSetLayoutBindingResources(BUILT_IN_SETS_COUNT + 1u) in CreateDescriptorSets()
H A Drender_copy_helper.cpp104 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in Execute()
H A Drender_node_default_env.cpp222 const DescriptorSetLayoutBindingResources resources[] { binder0.GetDescriptorSetLayoutBindingResources(), in RenderData()
223 binder1.GetDescriptorSetLayoutBindingResources() }; in RenderData()
292 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateAndBindCustomSet()
H A Drender_node_default_shadows_blur.cpp214 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderData()
250 cmdList.UpdateDescriptorSet(bind.GetDescriptorSetHandle(), bind.GetDescriptorSetLayoutBindingResources()); in RenderBlur()
H A Drender_node_camera_cubemap.cpp250 const auto bindings = globalSet0_->GetDescriptorSetLayoutBindingResources(); in ExecuteSinglePostProcess()
256 const auto bindings = localSets_[mipIdx]->GetDescriptorSetLayoutBindingResources(); in ExecuteSinglePostProcess()
382 const auto res = binder.GetDescriptorSetLayoutBindingResources(); in UpdateSet1()
H A Drender_node_default_material_render_slot.cpp473 const DescriptorSetLayoutBindingResources resources[] { binder0.GetDescriptorSetLayoutBindingResources(), in UpdateSet01()
474 binder1.GetDescriptorSetLayoutBindingResources() }; in UpdateSet01()
492 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateAndBindSet2()
536 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateAndBindSet3()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dpipeline_descriptor_set_binder.h98 DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources() const override;
169 DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources(const uint32_t set) const override;
H A Drender_node_post_process_util.cpp535 resources[0U] = binder.GetDescriptorSetLayoutBindingResources(); in ExecuteCombine()
547 resources[1U] = binder.GetDescriptorSetLayoutBindingResources(); in ExecuteCombine()
594 resources[0U] = binder.GetDescriptorSetLayoutBindingResources(); in ExecuteFXAA()
603 resources[1U] = binder.GetDescriptorSetLayoutBindingResources(); in ExecuteFXAA()
649 resources[0U] = binder.GetDescriptorSetLayoutBindingResources(); in ExecuteTAA()
661 resources[1U] = binder.GetDescriptorSetLayoutBindingResources(); in ExecuteTAA()
727 resources[0U] = binder.GetDescriptorSetLayoutBindingResources(); in ExecuteDofBlur()
740 resources[1U] = binder.GetDescriptorSetLayoutBindingResources(); in ExecuteDofBlur()
804 cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteDof()
855 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteBlit()
[all...]
H A Dpipeline_descriptor_set_binder.cpp218 DescriptorSetLayoutBindingResources DescriptorSetBinder::GetDescriptorSetLayoutBindingResources() const in GetDescriptorSetLayoutBindingResources() function in DescriptorSetBinder
698 DescriptorSetLayoutBindingResources PipelineDescriptorSetBinder::GetDescriptorSetLayoutBindingResources( in GetDescriptorSetLayoutBindingResources() function in PipelineDescriptorSetBinder
704 return descriptorSetBinders_[setIdx].GetDescriptorSetLayoutBindingResources(); in GetDescriptorSetLayoutBindingResources()
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_node_dotfield_simulation.cpp161 prevBinder.GetDescriptorSetHandle(), prevBinder.GetDescriptorSetLayoutBindingResources()); in ComputeSimulate()
166 currBinder.GetDescriptorSetHandle(), currBinder.GetDescriptorSetLayoutBindingResources()); in ComputeSimulate()
H A Drender_node_dotfield_render.cpp145 cmdList.UpdateDescriptorSet(binder0.GetDescriptorSetHandle(), binder0.GetDescriptorSetLayoutBindingResources()); in RenderData()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_pipeline_binder.h188 virtual DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources(uint32_t set) const = 0;
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.h77 DescriptorSetLayoutBindingResources GetDescriptorSetLayoutBindingResources(const uint32_t set) const override;
H A Dshader_pipeline_binder.cpp212 pipelineDescriptorSetBinder_->GetDescriptorSetLayoutBindingResources(setIdx); in ShaderPipelineBinder()
577 DescriptorSetLayoutBindingResources ShaderPipelineBinder::GetDescriptorSetLayoutBindingResources( in GetDescriptorSetLayoutBindingResources() function in ShaderPipelineBinder
581 return pipelineDescriptorSetBinder_->GetDescriptorSetLayoutBindingResources(set); in GetDescriptorSetLayoutBindingResources()

Completed in 24 milliseconds

12