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Searched refs:GL_NONE (Results 1 - 17 of 17) sorted by relevance

/foundation/multimedia/image_effect/frameworks/native/render_environment/graphic/
H A Dgl_utils.cpp52 glBindTexture(GL_TEXTURE_2D, GL_NONE); in CreateTexture2D()
64 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE); in CreateFramebuffer()
76 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE); in CreateFramebufferWithTarget()
226 glBindTexture(GL_TEXTURE_EXTERNAL_OES, GL_NONE); in CreateTextureFromImage()
H A Drender_frame_buffer.h43 unsigned int fboId_ = GL_NONE;
H A Drender_frame_buffer.cpp64 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE); in UnBind()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dswapchain_gles.cpp47 { BASE_FORMAT_UNDEFINED, 0, 0, 0, 0, GL_NONE, GL_NONE } };
51 { BASE_FORMAT_UNDEFINED, 0, 0, 0, 0, GL_NONE, GL_NONE } };
144 return GL_NONE; in FormatToGlFormat()
H A Dgpu_sampler_gles.cpp80 glSamplerParameteri(plat_.sampler, GL_TEXTURE_COMPARE_MODE, GL_NONE); in GpuSamplerGLES()
H A Dnode_context_pool_manager_gles.cpp400 GLenum bindType = GL_NONE; in BindType()
424 GLenum drawBuffers[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT] = { GL_NONE }; in GenerateSubPassFBO()
445 drawBuffers[idx] = GL_NONE; in GenerateSubPassFBO()
458 PLUGIN_ASSERT_MSG(bindType != GL_NONE, "Depth attachment has no stencil or depth"); in GenerateSubPassFBO()
516 GLenum drawBuffers[PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT] = { GL_NONE }; in GenerateResolveFBO()
527 drawBuffers[idx] = GL_NONE; in GenerateResolveFBO()
H A Dgpu_image_gles.cpp151 plat.type = GL_NONE; in GenerateImageStorage()
H A Ddevice_gles.cpp560 { BASE_FORMAT_UNDEFINED, GL_NONE, GL_NONE, GL_NONE, 0, { false, 0, 0, 0 },
871 return GL_NONE; in TargetToBinding()
1181 if (glFormat.internalFormat != GL_NONE) {
H A Drender_backend_gles.cpp112 return GL_NONE; in getCubeMapTarget()
128 return GL_NONE;
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/
H A Dwebgl_framebuffer.h134 GLenum target_ { GL_NONE };
/foundation/multimedia/image_effect/frameworks/native/render_environment/core/
H A Dalgorithm_program.cpp105 glBindTexture(target, GL_NONE); in UnBindTexture()
H A Drender_opengl_renderer.cpp61 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE); in Draw()
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_texture.cpp202 if (type == GL_NONE) { in SetTexStorageInfo()
356 return GL_NONE; in GetTypeFromInternalFormat()
H A Dwebgl2_rendering_context_override.cpp333 return NVal::CreateInt64(env, GL_NONE).val_; in GetFrameBufferAttachmentParameter()
H A Dwebgl_rendering_context_draw.cpp480 if (static_cast<GLenum>(param) == WebGLRenderingContextBase::BROWSER_DEFAULT_WEBGL || param == GL_NONE) { in PixelStorei()
1129 if (defaultReadBufferMode_ == GL_NONE) { in CheckReadBufferAndGetInfo()
1148 if (mode == GL_NONE) { in GetReadBufferFormatAndType()
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/
H A Dgl_util.h28 constexpr unsigned int GL_NONE = 0x0; variable
505 BASE_NS::Format::BASE_FORMAT_UNDEFINED, GL_NONE, false, 0, 0, 0, 0 },
/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.cpp467 glBindFramebuffer(GL_FRAMEBUFFER, GL_NONE); in ReadPixelsFromTex()

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