Searched refs:GL_COMPRESSED_RGBA8_ETC2_EAC (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
H A D | gl_util.h | 227 constexpr unsigned int GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; variable 390 BASE_NS::Format::BASE_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, GL_COMPRESSED_RGBA8_ETC2_EAC, true, 4, 4, 1, 128 },
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | device_gles.cpp | 362 { GL_COMPRESSED_RGBA8_ETC2_EAC, TF_TEX }, 692 { BASE_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, GL_RGBA, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_UNSIGNED_BYTE, 0,
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
H A D | webgl2_rendering_context_impl.cpp | 2144 GL_COMPRESSED_RGBA8_ETC2_EAC, in CheckStorageInternalFormat()
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