/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | device_gles.cpp | 425 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_EXT_SRGB_R8[] = { 433 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_EXT_SRGB_RG8[] = { 441 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_EXT_SRGB[] = { 455 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_EXT_BGRA[] = { 462 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_EXT_NORM16[] = { 484 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_EXT_S3TC[] = { 498 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_EXT_BPTC[] = { 512 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_EXT_RGTC[] = { 524 static constexpr DeviceGLES::ImageFormat IMAGE_FORMATS_FALLBACK[] = { 559 static constexpr DeviceGLES 1059 DeviceGLES::DeviceGLES(RenderContext& renderContext, DeviceCreateInfo const& createInfo) DeviceGLES() function in DeviceGLES [all...] |
H A D | gpu_image_gles.h | 28 class DeviceGLES; 62 static GpuImagePlatformDataGL GetPlatformData(const DeviceGLES& device, BASE_NS::Format format); 67 DeviceGLES& device_;
|
H A D | pipeline_state_object_gles.h | 28 class DeviceGLES; 64 DeviceGLES& device_; 82 DeviceGLES& device_;
|
H A D | gpu_semaphore_gles.cpp | 25 GpuSemaphoreGles::GpuSemaphoreGles(Device& device) : device_((DeviceGLES&)device) in GpuSemaphoreGles() 31 : device_((DeviceGLES&)device), ownsResources_(false) in GpuSemaphoreGles()
|
H A D | gpu_semaphore_gles.h | 27 class DeviceGLES; 43 DeviceGLES& device_;
|
H A D | gpu_sampler_gles.h | 27 class DeviceGLES; 43 DeviceGLES& device_;
|
H A D | gpu_buffer_gles.h | 29 class DeviceGLES; 53 DeviceGLES& device_;
|
H A D | node_context_pool_manager_gles.h | 28 class DeviceGLES; 68 DeviceGLES& device_;
|
H A D | swapchain_gles.h | 30 class DeviceGLES; 70 DeviceGLES& device_;
|
H A D | gpu_program_gles.h | 30 class DeviceGLES; 74 DeviceGLES& device_; 106 DeviceGLES& device_;
|
H A D | gpu_image_gles.cpp | 46 GpuImagePlatformDataGL ConvertFormat(const DeviceGLES::ImageFormat& fmt) in ConvertFormat() 103 void GenerateImageStorage(DeviceGLES& device, const GpuImageDesc& desc, GpuImagePlatformDataGL& plat) in GenerateImageStorage() 160 GpuImagePlatformDataGL GpuImageGLES::GetPlatformData(const DeviceGLES& device, Format format) in GetPlatformData() 167 : GpuImage(), device_((DeviceGLES&)device), desc_(desc) in GpuImageGLES() 228 : GpuImage(), device_((DeviceGLES&)device), plat_((const GpuImagePlatformDataGL&)platformData), desc_(desc), in GpuImageGLES()
|
H A D | gpu_query_gles.cpp | 29 PLUGIN_ASSERT(static_cast<DeviceGLES&>(device).IsActive()); in GpuQueryGLES()
|
H A D | device_gles.h | 74 class DeviceGLES final : public Device { 92 DeviceGLES(RenderContext& renderContext, DeviceCreateInfo const& createInfo); 93 ~DeviceGLES() override; 422 explicit LowLevelDeviceGLES(DeviceGLES& deviceGLES); 434 DeviceGLES& deviceGLES_;
|
H A D | swapchain_gles.cpp | 147 GlesImplementation::SurfaceInfo ExtractInfo(DeviceGLES& device, const uint64_t surfaceHandle) noexcept 214 DeviceGLES& device, uint32_t count, GLenum colorf, uint32_t sampleCount, SwapchainPlatformDataGL& plat) in GenerateTextures() 246 void GenerateFBO(DeviceGLES& device, SwapchainPlatformDataGL& plat, bool msaa) in GenerateFBO() 272 : device_((DeviceGLES&)device), flags_(swapchainCreateInfo.swapchainFlags) in SwapchainGLES()
|
H A D | gpu_sampler_gles.cpp | 26 GpuSamplerGLES::GpuSamplerGLES(Device& device, const GpuSamplerDesc& desc) : device_((DeviceGLES&)device), desc_(desc) in GpuSamplerGLES()
|
H A D | shader_module_gles.h | 28 class DeviceGLES;
|
H A D | render_backend_gles.h | 40 class DeviceGLES; 162 DeviceGLES& device_;
|
H A D | pipeline_state_object_gles.cpp | 157 : GraphicsPipelineStateObject(), device_((DeviceGLES&)device) in GraphicsPipelineStateObjectGLES() 253 : ComputePipelineStateObject(), device_((DeviceGLES&)device) in ComputePipelineStateObjectGLES()
|
H A D | node_context_pool_manager_gles.cpp | 240 void DeleteFbos(DeviceGLES& device, LowlevelFramebufferGL& ref) in DeleteFbos() 413 uint32_t GenerateSubPassFBO(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, const RenderPassSubpassDesc& sb, in GenerateSubPassFBO() 486 ResolvePair GenerateResolveFBO(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, const RenderPassSubpassDesc& sb, in GenerateResolveFBO() 544 LowlevelFramebufferGL::SubPassPair ProcessSubPass(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, in ProcessSubPass() 676 : NodeContextPoolManager(), device_ { (DeviceGLES&)device }, gpuResourceMgr_ { gpuResourceManager } in NodeContextPoolManagerGLES()
|
H A D | gpu_buffer_gles.cpp | 74 : device_((DeviceGLES&)device), plat_({ {}, 0u, 0u, desc.byteSize, 0u, desc.byteSize }), desc_(desc), in GpuBufferGLES()
|
H A D | gpu_program_gles.cpp | 529 GpuShaderProgramGLES::GpuShaderProgramGLES(Device& device) : GpuShaderProgram(), device_((DeviceGLES&)device) {} 540 : GpuShaderProgram(), device_((DeviceGLES&)device) 698 GpuComputeProgramGLES::GpuComputeProgramGLES(Device& device) : GpuComputeProgram(), device_((DeviceGLES&)device) {} in GpuComputeProgramGLES() 701 : GpuComputeProgram(), device_((DeviceGLES&)device) in GpuComputeProgramGLES()
|
H A D | render_backend_gles.cpp | 402 void BlitArray(DeviceGLES& device_, const BlitData& bd) in BlitArray() 433 void Blit2D(DeviceGLES& device_, const BlitData& bd) in Blit2D() 457 void Blit3D(DeviceGLES& device_, const BlitData& bd) in Blit3D() 487 void BlitCube(DeviceGLES& device_, const BlitData& bd) in BlitCube() 521 BlitData SetupBlit(DeviceGLES& device_, const BufferImageCopy& bufferImageCopy, GpuBufferGLES& srcGpuBuffer, in SetupBlit() 572 void FinishBlit(DeviceGLES& device_, const GpuBufferGLES& srcGpuBuffer) in FinishBlit() 701 : RenderBackend(), device_(static_cast<DeviceGLES&>(device)), gpuResourceMgr_(gpuResourceManager) in RenderBackendGLES()
|
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/generic/ |
H A D | platform_device_gles.cpp | 22 BASE_NS::unique_ptr<GpuImage> DeviceGLES::CreateGpuImageView( in CreateGpuImageView()
|