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Searched refs:DefaultEngineGpuResourceConstants (Results 1 - 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp135 DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER.copy(backBufferConfig.backBufferName, in CreateDefaultRenderDataStores()
157 defaultGpuResources.push_back(gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_BUFFER, in CreateDefaultBuffers()
181 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE, desc, rgbDataView)); in CreateDefaultTextures()
186 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE_WHITE, desc, rgbDataViewWhite)); in CreateDefaultTextures()
215 {}, DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER, desc)); in CreateDefaultTargets()
238 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER_DEPTH, desc)); in CreateDefaultTargets()
245 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_NEAREST_REPEAT, in CreateDefaultSamplers()
255 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_NEAREST_CLAMP, in CreateDefaultSamplers()
266 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_REPEAT, in CreateDefaultSamplers()
276 gpuResourceMgr.Create(DefaultEngineGpuResourceConstants in CreateDefaultSamplers()
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H A Ddefault_engine_constants.h27 struct DefaultEngineGpuResourceConstants { struct
H A Drenderer.cpp566 if (bb->backBufferName == DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER) { in RemapBackBufferHandle()
569 gpuResourceMgr_.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER) in RemapBackBufferHandle()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Ddevice.cpp482 DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER_DEPTH, swapchain.GetDescDepthBuffer()); in CreateDepthBuffer()
568 swapchainData.name = DefaultEngineGpuResourceConstants::CORE_DEFAULT_SWAPCHAIN + in CreateSwapchainImpl()
590 gpuResourceMgr_->GetImageRawHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER); in CreateSwapchainImpl()
607 StringUtil::CopyStringToArray(DefaultEngineGpuResourceConstants::CORE_DEFAULT_BACKBUFFER, in CreateSwapchainImpl()
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_mip_chain_post_process.cpp538 gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE); in UpdateImageData()
542 gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE_WHITE); in UpdateImageData()
546 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in UpdateImageData()
H A Drender_motion_blur.cpp104 DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in Init()
106 DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_NEAREST_CLAMP); in Init()
H A Drender_copy.cpp80 DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in Init()
H A Drender_node_single_post_process.cpp583 gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE); in UpdateImageData()
587 gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE_WHITE); in UpdateImageData()
591 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in UpdateImageData()
H A Drender_blur.cpp60 DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in Init()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp133 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_NEAREST_CLAMP); in Init()
135 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_CLAMP); in Init()
137 gpuResourceMgr.GetSamplerHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_SAMPLER_LINEAR_MIPMAP_CLAMP); in Init()
1058 aimg_.black = gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE); in UpdateImageData()
1059 aimg_.white = gpuResourceMgr.GetImageHandle(DefaultEngineGpuResourceConstants::CORE_DEFAULT_GPU_IMAGE_WHITE); in UpdateImageData()

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