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Searched refs:DUMP (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.cpp56 #define DUMP(a) \ macro
174 #define DUMP(a) macro
1106 DUMP(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS); in DeviceGLES()
1107 DUMP(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS); in DeviceGLES()
1108 DUMP(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS); in DeviceGLES()
1109 DUMP(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS); in DeviceGLES()
1110 DUMP(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS); in DeviceGLES()
1111 DUMP(GL_MAX_SHADER_STORAGE_BLOCK_SIZE); in DeviceGLES()
/foundation/multimodalinput/input/intention/cooperate/plugin/src/
H A Dcooperate.cpp274 CooperateEventType::DUMP, in Dump()

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