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Help
Searched
refs:CopyType
(Results
1 - 13
of
13
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/datastore/
H
A
D
intf_render_data_store_default_gpu_resource_data_copy.h
39
enum class
CopyType
: uint8_t {
class in IRenderDataStoreDefaultGpuResourceDataCopy
48
CopyType
copyType {
CopyType
::UNDEFINED };
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H
A
D
render_copy.h
33
enum class
CopyType
: uint32_t {
class in final
42
CopyType
copyType {
CopyType
::BASIC_COPY };
H
A
D
render_copy.cpp
108
if (copyInfo_.copyType ==
CopyType
::LAYER_COPY) {
in Execute()
144
(copyInfo_.copyType ==
CopyType
::LAYER_COPY) ? renderData_.pipelineLayoutLayer : renderData_.pipelineLayout;
in Execute()
/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H
A
D
render_data_store_default_gpu_resource_data_copy.cpp
74
if (copyOp.copyType ==
CopyType
::WAIT_FOR_IDLE) {
in AddCopyOperation()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H
A
D
gpu_resource_manager.h
63
enum class
CopyType
: uint8_t {
class
412
optionalStagingVectorIndex(~0u), optionalStagingCopyType(StagingCopyStruct::
CopyType
::UNDEFINED)
in OperationDescription()
420
StagingCopyStruct::
CopyType
optionalStagingCopyType { StagingCopyStruct::
CopyType
::UNDEFINED };
H
A
D
gpu_resource_manager.cpp
642
allocRef.optionalStagingCopyType = useStagingBuffer ? StagingCopyStruct::
CopyType
::BUFFER_TO_BUFFER
643
: StagingCopyStruct::
CopyType
::CPU_TO_BUFFER;
817
allocRef.optionalStagingCopyType = StagingCopyStruct::
CopyType
::BUFFER_TO_IMAGE;
859
allocRef.optionalStagingCopyType = StagingCopyStruct::
CopyType
::BUFFER_TO_IMAGE;
1174
(destroyAlloc.optionalStagingCopyType != StagingCopyStruct::
CopyType
::UNDEFINED)) {
1184
if (destroyAlloc.optionalStagingCopyType == StagingCopyStruct::
CopyType
::BUFFER_TO_BUFFER) {
1186
} else if (destroyAlloc.optionalStagingCopyType == StagingCopyStruct::
CopyType
::BUFFER_TO_IMAGE) {
1188
} else if (destroyAlloc.optionalStagingCopyType == StagingCopyStruct::
CopyType
::IMAGE_TO_BUFFER) {
1190
} else if (destroyAlloc.optionalStagingCopyType == StagingCopyStruct::
CopyType
::IMAGE_TO_IMAGE) {
1192
} else if (destroyAlloc.optionalStagingCopyType == StagingCopyStruct::
CopyType
[all...]
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H
A
D
render_command_list.h
338
enum class
CopyType
: uint32_t {
class
344
CopyType
copyType {
CopyType
::UNDEFINED };
H
A
D
render_command_list.cpp
1418
data->copyType = RenderCommandCopyBufferImage::
CopyType
::BUFFER_TO_IMAGE;
in CopyBufferToImage()
1442
data->copyType = RenderCommandCopyBufferImage::
CopyType
::IMAGE_TO_BUFFER;
in CopyImageToBuffer()
H
A
D
render_node_post_process_util.cpp
327
layerCopyInfo.copyType = RenderCopy::
CopyType
::LAYER_COPY;
in PreExecute()
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H
A
D
render_frame_util.cpp
197
dataCopy.copyType = IRenderDataStoreDefaultGpuResourceDataCopy::
CopyType
::WAIT_FOR_IDLE;
in ProcessFrameInputCopyData()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
render_backend_vk.cpp
1588
if (renderCmd.copyType == RenderCommandCopyBufferImage::
CopyType
::UNDEFINED) {
1589
PLUGIN_ASSERT(renderCmd.copyType != RenderCommandCopyBufferImage::
CopyType
::UNDEFINED);
1595
if (renderCmd.copyType == RenderCommandCopyBufferImage::
CopyType
::BUFFER_TO_IMAGE) {
1641
if (valid && renderCmd.copyType == RenderCommandCopyBufferImage::
CopyType
::BUFFER_TO_IMAGE) {
1648
} else if (valid && renderCmd.copyType == RenderCommandCopyBufferImage::
CopyType
::IMAGE_TO_BUFFER) {
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H
A
D
render_backend_gles.cpp
1810
if (renderCmd.copyType == RenderCommandCopyBufferImage::
CopyType
::BUFFER_TO_IMAGE) {
in RenderCommandCopyBufferImage()
1812
} else if (renderCmd.copyType == RenderCommandCopyBufferImage::
CopyType
::IMAGE_TO_BUFFER) {
in RenderCommandCopyBufferImage()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H
A
D
render_graph.cpp
1343
PLUGIN_ASSERT(nextRc.copyType != RenderCommandCopyBufferImage::
CopyType
::UNDEFINED);
Completed in 22 milliseconds