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Searched refs:CORE_UNUSED (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/
H A Dlog.h30 #define CORE_UNUSED(x) (void)(x) macro
39 #define CORE_ASSERT(...) CORE_UNUSED(0)
40 #define CORE_ASSERT_MSG(...) CORE_UNUSED(0)
44 #define CORE_LOG_V(...) CORE_UNUSED(0)
45 #define CORE_LOG_D(...) CORE_UNUSED(0)
46 #define CORE_LOG_I(...) CORE_UNUSED(0)
47 #define CORE_LOG_W(...) CORE_UNUSED(0)
48 #define CORE_LOG_E(...) CORE_UNUSED(0)
49 #define CORE_LOG_F(...) CORE_UNUSED(0)
50 #define CORE_LOG_ONCE_V(...) CORE_UNUSED(
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/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_serializer.cpp173 CORE_UNUSED(ec); in RenderHandleReferenceFromJson()
210 CORE_UNUSED(ec); in RenderHandleReferenceToJson()
H A Dentity_collection.cpp897 CORE_UNUSED(entityCollection);
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_serializer.cpp228 CORE_UNUSED(ec); in RenderHandleReferenceFromJson()
265 CORE_UNUSED(ec); in RenderHandleReferenceToJson()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2075 CORE_UNUSED(primitive); in CreateMorphComponents()

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