Searched refs:CORE_LOG_N (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeFont/src/ |
H A D | font_defs.h | 28 #define CORE_LOG_N(...) macro 30 #ifndef CORE_LOG_N 31 #define CORE_LOG_N CORE_LOG_I macro
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H A D | font_manager.cpp | 178 CORE_LOG_N("create FontBuffer %p", this); in CreateFontBuffer() 242 CORE_LOG_N("atlas textures flush"); in FlushCaches() 285 CORE_LOG_N("%s", path.data()); in GetTypeFacesByFile() 286 CORE_LOG_N(" number of faces: %ld", numFaces); in GetTypeFacesByFile() 287 CORE_LOG_N(" number of instances: %ld", numInstances); in GetTypeFacesByFile() 311 CORE_LOG_N("check dir '%s' with %zu entries", path.data(), files.size()); in GetTypeFacesByDir() 378 CORE_LOG_N("Created atlas '%s' gpuHnd: %llx", tex->name.data(), tex->handle.GetHandle().id); in CreateAtlasTexture() 560 CORE_LOG_N("delete FontManager %p", this); in Unref()
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H A D | font_buffer.cpp | 61 CORE_LOG_N("create FaceData %p", this); in CreateFace()
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