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Searched refs:BindableImageWithHandleReference (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/property/
H A Dproperty_types.h30 PROPERTYTYPE(RENDER_NS::BindableImageWithHandleReference);
37 DECLARE_PROPERTY_TYPE(RENDER_NS::BindableImageWithHandleReference); variable
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.h64 const uint32_t set, const uint32_t binding, const BindableImageWithHandleReference& resource) override;
66 BASE_NS::array_view<const BindableImageWithHandleReference> resources) override;
152 BASE_NS::vector<BindableImageWithHandleReference> images;
H A Dshader_pipeline_binder.cpp430 const uint32_t set, const uint32_t binding, const BindableImageWithHandleReference& resource) in BindImage()
463 const uint32_t set, const uint32_t binding, array_view<const BindableImageWithHandleReference> resources) in BindImages()
686 BindImage(sb.set, sb.binding, bindingProperties->GetValue<BindableImageWithHandleReference>(idx)); in BindPropertyBindings()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_pipeline_binder.h140 virtual void BindImage(uint32_t set, uint32_t binding, const BindableImageWithHandleReference& resource) = 0;
148 uint32_t set, uint32_t binding, BASE_NS::array_view<const BindableImageWithHandleReference> resources) = 0;
H A Dpipeline_layout_desc.h117 struct BindableImageWithHandleReference { struct
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Dproperty_util.cpp36 constexpr size_t IMAGE_HANDLE_REF_BYTE_SIZE = sizeof(BindableImageWithHandleReference);
493 if (BindableImageWithHandleReference* resource = in ~CustomPropertyBindingContainer()
494 (BindableImageWithHandleReference*)(data_.data() + meta.offset); in ~CustomPropertyBindingContainer()
636 new (data_.data() + meta.offset) BindableImageWithHandleReference; in AddOffsetProperty()
679 align = sizeof(BindableImageWithHandleReference); in GetPropertyTypeAlignment()

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