Searched refs:BindMaps (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | gpu_program_gles.cpp | 45 struct BindMaps { struct 61 void ProcessPushConstants(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) in ProcessPushConstants() 86 void ProcessStorageBlocks(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, const BindMaps& map) in ProcessStorageBlocks() 107 void ProcessUniformBlocks(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) in ProcessUniformBlocks() 151 void ProcessImageTextures(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, const BindMaps& map) in ProcessImageTextures() 174 void ProcessCombinedSamplers(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) in ProcessCombinedSamplers() 210 void ProcessSubPassInputs(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) 233 void ProcessSamplers(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) 263 void ProcessProgram(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps& map) 355 BindMaps [all...] |
H A D | render_backend_gles.h | 56 struct BindMaps;
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