Searched refs:BaseLight (Results 1 - 4 of 4) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | LightJS.cpp | 24 BaseLight::BaseLight(LightType lt) : NodeImpl(NodeImpl::NodeType::LIGHT), lightType_(lt) {} in BaseLight() function in BaseLight 25 void BaseLight::RegisterEnums(NapiApi::Object exports) in RegisterEnums() 32 napi_create_uint32(enu.GetEnv(), BaseLight::LightType::x, (&v)); \ in RegisterEnums() 42 void BaseLight::Create(napi_env e, napi_callback_info i) in Create() 107 BaseLight::~BaseLight() {} in ~BaseLight() 108 void BaseLight::Init(const char* class_name, napi_env env, napi_value exports, in Init() 113 np.push_back(TROGetProperty<float, BaseLight, &BaseLight in Init() [all...] |
H A D | register_module.cpp | 127 BaseLight::RegisterEnums({ env, scene3dNS }); in RegisterClasses()
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H A D | SceneJS.cpp | 725 case BaseLight::DIRECTIONAL: { in CreateLight() 729 case BaseLight::POINT: { in CreateLight() 733 case BaseLight::SPOT: { in CreateLight()
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/foundation/graphic/graphic_3d/kits/js/include/ |
H A D | LightJS.h | 24 class BaseLight : public NodeImpl { class 43 BaseLight(LightType lt); 44 ~BaseLight() override; 71 class SpotLightJS : BaseObject<SpotLightJS>, BaseLight { 83 class DirectionalLightJS : BaseObject<DirectionalLightJS>, BaseLight { 96 class PointLightJS : BaseObject<PointLightJS>, BaseLight {
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